Chapter 330: First Game
Leo took aprehensive look at the list of games and the potential highest payout range for each. The list was divided into two categories: familiar Earth games and new, unique games created specifically for the event.
[ Earth games ]
1. Roulette ( 2x – 36x payout )
2. ckjack (1.5x – 3x payout )
3. Barat ( 1.5x – 2x payout )
4. Poker ( No limit )
5. Slot Machines ( No limit )
. .
.
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25. Trivial Pursuit
[ New Games ]
1. Strategic Warfare ( 3x payout on win )
2. Empire Builder (5x payout on win )
3. Diplomatic Chess ( 50x payout on win)
4. Dragon Tower ( upto 100x payout )
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.
.
.
.
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25. Mystical Artifacts ( No limit )
Leo took a close look at all the avable options and then remembered Cervantez’s advice to avoid purely gambling games.
Focusing on strategy-based games instead, Leo decided to rely more on his skills rather than gamble on pure luck.
Leo understood that his best chance to maximize gains in this event without taking unnecessary risks was by leveraging his strategic thinking and hence the games that he finally selected to y with his three free chances were also games which let him exercise maximum control over the final oue :-
1. ( Strategic Warfare ) : This game simtedrge-scale battles where yers deployed troops, managed resources, and devised tactics to outmaneuver their opponents.
Theplexity and depth of this game appealed to Leo’s strategic mindset. He believed himself to be a strategic genius and anticipated that his ability to n several moves ahead would give him a significant advantage in this game.
2. ( Darts ) : A familiar Earth game, but in this event, it was modified to include various challenges that required not only precision of aim but many more challenges.
yers had to decide the best targets to hit for maximizing their scores while managing limited attempts. Leo felt confident in his aiming ability and eye-hand coordination to perform well in this game.
3. ( Monster Arena ) : Abat strategy game where yers controlled a team of monsters, each with unique abilities, to battle against other teams.
Sess in this game required careful selection of monsters, strategic use of their abilities, and tactical maneuvering during battles.
Somehow, this game reminded Leo of ‘Pokemon’ and he felt that if he chose the right type of monster to fight the right type of opponent, he could win this game easily.
With these selections, Leo felt confident that he could make the most out of the event without falling into the trap of gambling away his chances.
“I think from the entire list of 50 games, I have the best chances to win these 3 games–” Leo muttered to himself before clicking the first option ‘Strategic Battle’ as his first event choice.
[ System Notification :- The game ‘Strategic Battle’ will begin in 2:00 mins…. Preparing Arena…. Loading Characters….. Writing Script….. ]
Taking a deep breath, Leo mentally prepared himself for the first game, feeling slightly excited to see what it really was.
As the timer counted down to the start of the game, Leo’s mind raced with potential strategies and ns.
Although he had never properly studied warfare like Luke, somehow he considered himself to be a natural born tactical genius, but that notion was about to be put to the test.
***********
The screen shed, and Leo found himself transported to a strategic vantage point overlooking a vast battlefield.
He was positioned on a high tform, providing him with aprehensive view of the terrain and the forces at hismand.
Below him, his army was arrayed on the lower ground, dressed in blue armor and ready for battle, while the enemy held a fortified position atop a hill, d in red.
Leo’s army consisted of:
– 200 infantry soldiers equipped with swords and shields.
– 100 archers ready to provide ranged support.
– 50 cavalry units for swift nking maneuvers.
– 20 siege engineers with catapults and battering rams.
The enemy, defending the hill, had:
– 150 infantry soldiers forming the first line of defense.
– 120 archers strategically positioned to rain down arrows on any advancing troops.
– 80 pikemen ready to repel cavalry charges.
– 30 mages capable of casting destructive spells and enhancing their troops.
The battlefield was dotted with various natural and man-made obstacles, including a river that cut through the middle and a dense forest on the right nk. The hill itself was steep and fortified with makeshift barriers, making a direct assault costly.
[ System Notification :-
The Winning Conditions for yer are :
1. ( Capture the Hill ) : Sessfully breach the enemy defenses and take control of the hilltop, forcing the enemy to retreat.
Or
2. ( Enemy Commander ) : Defeat the enemymander, causing the enemy forces to lose morale and surrender.
Rewards :-
Guaranteed reward : 2x entry wager upon victory.
Performance rewards : Up till 5x additional rewards based on performance. ]
A system notification informed Leo about the winning conditions while a high tech interface loaded in front of him which allowed him to deploy his forces with precision.
By simply making movements on the screen, he could issuemands to his troops. A single tap or swipe could instruct his archers to fire, his infantry to charge, or his cavalry to nk.
“Oh this game is extremely interesting…. I just need to control my army from this high-tech screen in front of me and somehow devise a strategy to beat the enemy….. hahaha, this is such an interesting game” Leo muttered to himself, feeling extremely excited, as this was the fun type of gaming that was usually missing from the mundane world of Terra Nova Online which was usually much more serious.
“Behold, the strategic genius of Leo Skyshard!
Hahaha,
Mad dash! All troops deployed at once! MAD CHARGEEEEE!!!!” Leo muttered, as he pushed all the buttons on his screen and pushed his army into a mad charge.
It was probably an extremely dumb strategy, however, in Leo’s mind he could envision it bing a grand sess.
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/// A/N – Apologies guys for uploading today’s first chapterter than usual….. today will also surely be three chapters, but they will be slightly dyed because I’m caught up in some personal stuff. ///