Jurot Sheet [~1000]
<strong>Name</strong>: Jurot
<strong>Race</strong>: Iyrman (Human)
<strong>Background</strong>: Iyrman
<strong>ss</strong>: Barbarian (Totem)
<strong>Level</strong>: 8
<strong>XP</strong>: Error
<strong>STR</strong>: 20 (+5)[+8]
<strong>DEX</strong>: 16 (+3)
<strong>CON</strong>: 18 (+4)[+7]
<strong>INT</strong>: 9 (-1)
<strong>WIS</strong>: 14 (+2)
<strong>CHA</strong>: 10 (+0)
<strong>Skills</strong>: Athletics, Survival, Medicine, Animal Handling
<strong>Tools</strong>: Woodcarving
<strong>Languages</strong>: Aldspeech, Iyrspeech, Vilspeech
<strong>Weapons</strong>: Simple, Martial
<strong>Armour</strong>: Light, Medium, Shields
<strong>Features</strong>: Tough, sher.
<strong>Adam’s Chaos</strong>: +2 CON
<strong>Martial Features</strong>: Rage, Unarmoured Defence, Reckless Attack, Danger Sense, Bear Totem (Resistance all but psychic damage), Extra Attack, Bear Token (Carrying capacity doubled, adv on strength checks for push, pull, lift, breaking object), +2 STR
<strong>HP</strong>: 116
<strong>DEF</strong>: 17/20
<strong>Phantom</strong>: +10, 2d6+7 (+2 Rage) (+3d6 psychic, 1 charge)
<strong>Battleaxe</strong>: +8, 1d6+1d3+5/6 (+2 Rage)
<strong>SLASHER</strong>: On a hit, reduce speed by 10. On a crit, they have disadvantage on attack rolls.
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I''ll forgive you for not reminding me since I identally didn''t post up yesterday.