CH.313 Power of the Duelist
<strong>Brian POV</strong><sup ss="modern-footnotes-footnote " data-mfn="1"></sup><span ss="modern-footnotes-footnote__note" data-mfn="1">Again, just because POV changed between the chapters.
<span style="font-weight:400">“... she really did it without any help…” I quietly muttered to myself, as I watched Alice’s monstersing towards me. I was honestly super proud of her, but at the same time, the monster I wanted to summon didn’t get a turn. Well, maybe if another monster pops out before Exodia manages to close the fissure, I can use it.
<span style="font-weight:400">I used telekinesis to lift myself to Red-Eyes Darkness Dragon’s back, so I could get Alice. I already heard from Kekri that she passed out due to mana exhaustion, so I wasn’t overly worried.
<span style="font-weight:400">Taking Alice into my arms, I then used Telekinesis to bring both of us to the ground, while I also asked her monsters to keep watching the fissure for more monsters. It is actually somewhat interesting that the monsters stayed summoned, even after she passed out. Is it because Kekri is still active? Probably because of that, right?
<span style="font-weight:400">And it isn’t like I have a lot of data concerning how monsters act after their summoner passes out. I think the only time that has happened was when I went into level up sleep after the wyvern incident. At that time, Dark Magician got unsummoned after I passed out. At least that is what I heard from Alice. But then there was also him holding experience for me, so that might have been a factor that changed things.
<span style="font-weight:400">Wait. There was also that time Alice passed out when she fought the twin-headed hydra. That time she also passed out due to mana exhaustion, and Mana didn’t get unsummoned at that time. And that was before Kekri. So maybe I should conclude that mana exhaustion can’t cause monsters to be unsummoned, but level up sleep might.
<span style="font-weight:400">I might have to look into thatter, so I really have a better idea.
<hr>
<span style="font-weight:400">“... Hmmm..” Alice muttered something in my arms, as she was waking up.
<span style="font-weight:400">I shared a bit of my mana to her, just so she would wake up sooner. My zero attribute mana was great for that, as it would adjust to the attributes of the person I give my mana to, so I could give some to anyone I wanted. And while my Space magic, and the newer Draconic magic, did alter my mana slightly, it was still considered neutral/zero attribute mana. It didn’t have an attribute after all. It was just slightly adjusted to use magic that wasn’t attribute magic.
<span style="font-weight:400">“Good morning, my Magical Girl.” I said to Alice, as she was waking up. She actually wasn’t in her magical girl dress any more, as being in it took a bit of mana. So after she ran out of mana, she reverted back to regr clothes.
<span style="font-weight:400">“... I don’t think it is morning…” Alice responded.
<span style="font-weight:400">“Doesn’t matter at this moment. Here, a Pitch-ck Power Stone. Get your mana back.” I told her as I handed her a full Pitch-ck Power Stone, ready to give her 3000 mana.
Spoiler
[copse]
<span style="font-weight:400">“... thanks.” Alice said, as she received the Power Stone. After draining the mana from it, the stone disappeared, and Alice looked like she was feeling better.
<span style="font-weight:400">“Did more monsters show up?” She then asked.
<span style="font-weight:400">“One B-rank.” I answered. “Dark Pdin took care of it. The corpse is over there.” I pointed over where a wolf-type monster corpse wasid on the ground. It was a fire-attributed wolf monster, called a re wolf. “But there is a chance one more will appear before Exodia has the fissure closed.” I added, just to remind Alice that the fissure was very much still open.
<hr>
<span style="font-weight:400">After just about 14 minutes, Exodia closed the fissure. No more monsters had shown up, so it was only one B-rank and one SS-rank this time. Not too bad. But I do wonder, will all of the released Chaos God Energy cause an outbreak of abnormally strong monsters in the surrounding areas? Because I feel like it might. I haven’t heard anything like that happening around Alewatch though. Maybe I should also go check out the spot where I fought the world treant? I might get some info on if that is a real possibility. And if it is, maybe I should make some sort of … security force that I can deploy to areas after a fissure. They would then go around eliminating some monsters, so that they don’t get out of hand.
<span style="font-weight:400">I guess that might make them my knight order, more than security force, but either way. Something like that might be handy to have ess to. Sure I could have my monsters go there in avatar dolls, but having ‘real people’ might be better. And if I can get the Card Summoner extra skill on said real people, they will be able to summon monsters to help them, so that is an added bonus.
<span style="font-weight:400">“Alright. Thank you for your service, Exodia. You can go now.” I told my ace monster. The fissure was closed, monsters were dealt with and everything is fine, so I can unsummon him.
<span style="font-weight:400">After I dismissed him, Exodia’s body began to break apart into specks of golden light that then seemed to seep into the ground itself, almost like it was re-fertilizing the ground damaged by what happened. I didn’t ask him to do that, as I was nning on using Rain of Mercy for that, but I’ll dly ept the additional service.
Spoiler
[copse]
<span style="font-weight:400">Alice also unsummoned her dragons, as well as Dark Pdin, and we returned to the city. When we reached the Wall of Revealing Light, I also deactivated it, thus truly ending the situation.
<hr>
<span style="font-weight:400">“So, how was it? Did that satisfy you, Lady Janina?” I asked, after Alice and I got on the wall, where our audience was.
<span style="font-weight:400">“Yes.” Lady Janina answered. “But also no. Because now I know what I really want. That Golden Giant. Exodia. I shall battle against it.”
<span style="font-weight:400">My heart probably skipped a beat as I heard Lady Janina say that. Her against Exodia.
<span style="font-weight:400">… Yeah. That doesn’t sound like a good idea. We’d probably break the at that point. Like honestly, I could see that happening. Maybe if they fought in outer space. Can Exodia survive in space? Probably, right? And what about Lady Janina? Can she? I wouldn’t be surprised if she could, but I can also see her not being able to. Space is quite dangerous, after all.
<span style="font-weight:400">Now you might ask, how would I get into space? …e on. Are you serious? Do you forget my main mode of personal transport? Gradius is a freaking space fighter ship thing. It can fly up to space. … at least I think so.
<span style="font-weight:400">“My Lady? Are you seriously suggesting you could fight that thing? It was… it was like… an Enforcer sent her by the Goddess. IT had to be. There is no way you could fight it.” Lady Hunter said.
<span style="font-weight:400">Enforcer of the Goddess? That does sound like a good title for Exodia. Though I feel like that title would fit Obelisk the Tormentor better. Too bad I didn’t get a chance to summon him. Well, next time. And he might have been overkill against that giant bear.
<span style="font-weight:400">“... I really don’t think that would be a great idea. You could very well destroy the, or something.” I told Lady Janina. “Also, I can’t summon Exodia that often, so I have to save him for the fissures.” I added that little lie, just to hopefully make Lady Janina stand down.
<span style="font-weight:400">“... I see… That is a shame.”
<span style="font-weight:400">“Perhaps if you can enter the Factory like Agunan does, you could fight Exodia there.” I then offered. “There, my summoning time isn’t limited, so you can enjoy fighting him there. As well as any of my other monsters, like the Sacred Beasts.”
<span style="font-weight:400">I honestly don’t have anything against Lady Janina fighting Exodia, other than the damage it likely would cause. But if that fight happens in the Factory, there will be no damage to anything I can’t easily fix.
<span style="font-weight:400">“... if you really are that limited with the Golden Giant, I suppose that will have to do.” Lady Janina gave in. “But you must visit my real body so I can follow your soul to this… factory ce.”
<span style="font-weight:400">“Yes. I will do that as soon as I have a free day.” I promised. I then turned back to Lady Hunter to ask her a question. “Should we report about this to Marquis Oroco? And what do you want to do with the corpses of the two monsters?”
<span style="font-weight:400">“.... Yes. … Excuse me, I meant no. It is not necessary for you to stay here to report, Lord Wood.” Lady Hunter quickly told me. “And please. Feel free to do whatever you wish with the monster carcass. You and Lady Watchman are the ones who took them down, so they do belong to you.”
<span style="font-weight:400">“... okay.” I just epted her proposal, as it sounded great to me. “Any dead? What about injured?” I asked.
<span style="font-weight:400">“We had a few injured ran inside the walls after the bear monster appeared. They are being treated for their injuries. But we won’t know if anyone outside died until we do a sweep of the area.” Lady Hunter told me. “Inside the barrier, there were zero injuries.”
<span style="font-weight:400">“... I see.” Should I stay here and wait for them to do that? Or maybe… Yeah. If I do that, I can also get to the good side of the local Lord. And I do have a few of them in Storage. “Then please take this.” I gave her one of the letter exchange boxes from my Storage. I’ve had Wilma and Karl making more housings for them, so I had a few in Storage. The other end was already set up in my office, aka. the Citadel core room. I then quickly exined to Lady Hunter what the box was, and promised that if Lord Oroco wanted to buy some of the materials from the SS-rank Ursa Major, I would give him a good discount on them. I also asked her to inform me if they found any dead people. As long as I get the message about it quickly, the flight toe over won’t take long, so I’ll just do a quick visit to resurrect anyone who died.
<span style="font-weight:400">… and to be honest, if someone died after we asked them to evacuate, it is kind of on them. Just because I’m the Goddess’s miracle worker, doesn’t mean that I can fix stupid.
<span style="font-weight:400">After just a bit more chatting, and Lady Janina returning her soul to her real body, so I could take her dragon avatar into Storage, I summoned Gradius so Alice and I could return home.
<span style="font-weight:400">I was somewhat tempted to go over and check on Cailie, but I don’t have a flight n to the Hero’s country, so let’s do that some other time.
<hr>
<span style="font-weight:400">After reaching HomeBase, Alice and I took a look at our status. Well, mine waspletely the same as it was when I showed it to Lady Hunter, but Alice’s did have a few differences.
Spoiler
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<td style="width:100%"><span style="font-weight:400">Name: Alice Mana Watchman</td>
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<td style="width:100%"><span style="font-weight:400">Race: Magical Girl !</td>
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<td style="width:100%"><span style="font-weight:400">Level: 104</td>
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<td style="width:100%"><span style="font-weight:400">HP: 2160</td>
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<td style="width:100%"><span style="font-weight:400">Mana: 5160</td>
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<td style="width:100%"><span style="font-weight:400">Strength: 1334</td>
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<td style="width:100%"><span style="font-weight:400">Defense: 1614</td>
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<td style="width:100%"><span style="font-weight:400">Magic: 3803</td>
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<td style="width:100%"><span style="font-weight:400">Skills:</td>
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<td style="width:100%"><span style="font-weight:400">Magical Girl LV.2 (unique-racial)</td>
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<td style="width:100%"><span style="font-weight:400">Limit Break LV.1 (extra)</td>
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<td style="width:100%"><span style="font-weight:400">Card Summoner LV.3 (extra)</td>
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<td style="width:100%"><span style="font-weight:400">Magician’s Power LV.5 (extra)</td>
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<td style="width:100%"><span style="font-weight:400">Erasure Magic LV.1 (extra)<span style="font-weight:400">
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<td style="width:100%"><span style="font-weight:400">Multicasting LV.5 (extra)</td>
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<td style="width:100%"><span style="font-weight:400">Mana Flight LV.5 (extra)</td>
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<td style="width:100%"><span style="font-weight:400">Telekinesis LV.5 (extra)</td>
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<td style="width:100%"><span style="font-weight:400">Giant yer LV.3 (extra)</td>
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<td style="width:100%"><span style="font-weight:400">Dark Magic LV.10</td>
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<td style="width:100%"><span style="font-weight:400">Fire Magic LV.4<span style="font-weight:400">
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<td style="width:100%"><span style="font-weight:400">Mana Control LV.10 </td>
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<td style="width:100%"><span style="font-weight:400">Magic Boost LV.7 </td>
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<td style="width:100%"><span style="font-weight:400">Quick Cast LV.8</td>
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<td style="width:100%"><span style="font-weight:400">Instant Cast LV.3</td>
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<td style="width:100%"><span style="font-weight:400">Fast Mana Recovery LV.10 </td>
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<td style="width:100%"><span style="font-weight:400">Magic resistance LV.5</td>
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<td style="width:100%"><span style="font-weight:400">Polearm Technique LV.3</td>
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<td style="width:100%"><span style="font-weight:400">Staff Technique LV.4</td>
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<td style="width:100%"><span style="font-weight:400">One with two Souls</td>
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<td style="width:100%"><span style="font-weight:400">One who defeated the Impossible</td>
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<td style="width:100%"><span style="font-weight:400">Storage ess (Brian Wood)</td>
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<td style="width:100%">Language Comprehension (humanoid)<span style="font-weight:400">
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[copse]
<span style="font-weight:400">First of all, she was over level 100 now. That is because she got the extra skill Limit Break for soloing a SS-rank monster while being LV.99. I really do have to suggest some improvements to the System though. Because Alice has already ‘soloed’ an SS-rank monster, she really should have gotten Limit Break at that time. But because the System prevents the gaining of that skill until you are at the level cap, she didn’t. They really should have a way of having Limit Break as a dormant skill, which will automatically activate if/when you reach the level cap. Well, at least Alice got it now.
<span style="font-weight:400">Also, her Giant yer skill leveled up. She did kill a giant monster after all. The level ups for her Polearm Technique and Fire Magic came from using Level Up! though.
Spoiler
[copse]
<span style="font-weight:400">Oh, and she of course got the Language Comprehension (humanoid), as promised by Aulis. Now Alice won’t have to use that trantion spell when speaking with those that use a different humanoidnguage. She will still need it to speak in draconic though.
<span style="font-weight:400">… did she ever try if that spell works with monster speech? There were Language Comprehension (beast) and Language Comprehension (monster) if I remember correctly. Maybe she could try with Lumi, the blizzard tiger.
<span style="font-weight:400">Now I almost want to find out if I have a card that I can use to BS those Language Comprehension titles onto people. I could give both Einar and Eline Language Comprehension (beast) so they could understand their tigers. Or maybe I should look into skill orbs? I remember Laura mentioning them at some point. … or was it someone else? Well, either way, I know they were a thing the first Sage could make. The Saint made the EXP potions. I do remember that correctly, right? So because the skill orbs are a thing, HomeBase should be able to make them. Maybe I can make skill orbs for Language Comprehension. Or maybe even Card Summoner. Sure you can get Card Summoner from TinaWood challenge rooms, but that isn’t reliable. Skill orbs would be. So yeah, let’s look into that when I have some time.
<span style="font-weight:400">Anyway, to my rewards. I of course got two new ‘decks’. Again, they aren’t actually decks, but the skill counts them as decks, so…
<span style="font-weight:400">As a reminder, they are the and .
<span style="font-weight:400">They didn’t have too many cards that I didn’t already have, but they had at least some.
<span style="font-weight:400">The Chazz pack had Inferno Reckless Summon, The Grave of Enkindling and Armed Dragon LV10.
Spoiler
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[copse]
<span style="font-weight:400">The Armed Dragon was quite nice, but I’m not so sure about Inferno Reckless Summon. I guess it could be handy in some situations. Maybe. And I think The Grave of Enkindling could potentially be good. It could potentially be used on something like an arena, where two people are fighting. If they die, The Grave of Enkindling could resurrect them both. Maybe. I need to test it out first.
<span style="font-weight:400">The Jaden pack had mostly some obscure E-Hero cards, like y Charge, Bubble ster, Bubble Illusion and Burst Return. As well as the fusion monster Elemental HERO Steam Healer.
Spoiler
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[copse]
<span style="font-weight:400">I guess Bubble ster will be good, if I want to reverse engineer it to make a giant water cannon. And with the stats that we have, using what is basically a water bazooka to shoot at each other shouldn’t do that much damage, so we could actually have some fun with it.
<span style="font-weight:400">I also unlocked the new set . And because I got a new set, how about a few packs?
<hr>
Spoiler
<span style="font-weight:400">POTD 1
<span style="font-weight:400">The Paths of Destiny, Rescueroid, Rallis the Star Bird, ck Ptera, Fake Hero, Decoyroid, Miracle Jurassic Egg, Destiny HERO - de Master, Supercharge
[copse]
<span style="font-weight:400">Alright. So… Rescueroid and Decoyroid might be usable. As transport, I mean. The Paths of Destiny is a bit too much of a risk. Rallis the Star Bird gets more attack based on the level of the opponent that it fights, so it sounds cool on paper, but the monsters of this world don’t operate on a level system, so it likely wouldn’t work. Would work against humans though. ck Ptera is … a monster I will likely never use. Miracle Jurassic Egg sounds like breakfast, Destiny HERO - de Master is a mediocre boost to Destiny HERO monsters, Supercharge is Pot of Greed with extra steps and Fake Hero feels like what I am. Just a fake hero, relying on OP skills to carry me through my otherworldly life.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">POTD 2
<span style="font-weight:400">Alien Grey, ck Ptera, Destiny HERO - Fear Monger, Ambnceroid, Miracle Jurassic Egg, Vehicroid Connection Zone, Rescueroid, Destiny Mirage, Cosmic Horror Gangi''el
[copse]
<span style="font-weight:400">Oh? An Alien? Am I bringing Aliens onto this? Well, I guess I already have been doing that, but this is more literal. Fear Monger is bad. Ambnceroid goes well with Rescueroid, so I guess it is nice. Vehicroid Connection Zone is honestly a great fusion spell, if it wasn''t limited to just Vehicroid fusions. The protection it gives is no joke. Destiny Mirage could be usable in some situations, but I still don’t really like Destiny HEROes that much. I’m much more of an Elemental HERO fan. Masked HEROes are also cool. But Destiny HEROes… I guess they have some good cards, like sma, Dogma and Malicious, but most of them are just … weak monsters with potentially useful effects.
<span style="font-weight:400">And then there is Cosmic Horror Gangi''el. Because why wouldn’t I get some giant alien tentacle monster?
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">POTD 3
<span style="font-weight:400">Ambnceroid, Fossil Excavation, ck Stego, Chrysalis Dolphin, Alien Grey, Babycerasaurus, D - Spirit, Crop Circles, Neo Space
[copse]
<span style="font-weight:400">Fossil Excavation is just worse Call of the Haunted. ck Stego is another dinosaur, but at least it is decent. It might make for a good monster to use as a practice partner. To take the part of wild monsters, I mean. Actually, what else would I have meant? It is just that ck Stego has 2000 defense, so it is quite sturdy, while the 1200 attack isn’t that high, so it won’t like one shot people. Well it will for low level people, but for people around level 40, they should survive one hit. Babycerasaurus I already have from Dinosaur’s Rage structure deck. Crop Circles is just bad. D - Spirit is unnecessary for me. But with Neo Space, I can make a Neo Space room in the Factory, so I guess that is fine. And I can use Chrysalis Dolphin to get myself a Neo-Spacian Aqua Dolphin, so that isn’t too bad either.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">POTD 4
<span style="font-weight:400">Destiny HERO - Defender, Decoyroid, Ambnce Rescueroid, Royal Writ of Taxation, ck Ptera, Common Soul, ck Stego, Overload Fusion, Elemental HERO Dark Neos
[copse]
<span style="font-weight:400">Oh? An Ultimate Rare Dark Neos? That’s nice. Shame I don’t have either of its materials yet. Overload Fusion is also good, though I was also just about to get one as a reward for the fusion challenge, so getting one here is a bit of a letdown. Common Soul is another unnecessary card. Unnecessary for me at least. Royal Writ of Taxation is just… straight up bad. Ambnce Rescueroid is a decently good fusion and it should even be able to resurrect people. … wait. That is decently good? That is amazing. Maybe I should make Ambnce Rescueroid into a real vehicle that Lua can drive. She can have her own super ambnce. Andst but not least Destiny HERO - Defender. He is quite sturdy if I want a test target for some attacks. But also, his effect might be a good way to get extra pack tokens, not that I really need any more. But I’m sure Laura will still put the Defenders to work, so she can reduce the time the Butterfly Dagger loop has to be run.
<span style="font-weight:400">Next pack
Spoiler
<span style="font-weight:400">POTD 5
<span style="font-weight:400">Common Soul, Synthetic Seraphim, Fake Hero, Contact, Destiny HERO - de Master, Orbital Bombardment, Destiny Mirage, Mausoleum of the Emperor, Cosmic Horror Gangi''el
[copse]
<span style="font-weight:400">Well, would you look at that? The first Rare repeat in pack 5. Well, at least there are some new cards to make up for it. Mausoleum of the Emperor is kind of cool, and I might have a use for it. Maybe. Orbital Bombardment is … not as good as it sounds. It is usable, but for a card called Orbital Bombardment, you’d expect a bit more. Contact is cool, but I have Neo Space so I likely won’t need it. And Synthetic Seraphim could maybe be useful in some situations.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">POTD 6
<span style="font-weight:400">Crop Circles, Chrysalis Dolphin, Fossil Excavation, Babycerasaurus, Sabersaurus, Bitelon, D - Spirit, Common Soul, Overload Fusion
[copse]
<span style="font-weight:400">And by pack 6, all but one card are repeats. Wee to the world of being a pack opener. Well, at least Bitelon is somewhat strong. It looks a bit… strange though. Some might call it scary, for me it is strange. It shouldn’t be able to fly with those wings. They are way too small. Oh. In case you were wondering. I have Sabersaurus from the Dinosaur’s Rage Structure Deck. So I guess technically this was the first Sabersaurus from this set, so therefore not a repeat.
<span style="font-weight:400">Either way, next pack.
Spoiler
<span style="font-weight:400">POTD 7
<span style="font-weight:400">Decoyroid, Chrysalis Dolphin, Destiny HERO - Defender, Orbital Bombardment, Vehicroid Connection Zone, Alien Hunter, Alien Skull, Spell Calling, Neo-Spacian Dark Panther
[copse]
<span style="font-weight:400">Nice. Got the Dark Panther to go along with Dark Neos. Still need a Neos though. Spell Calling is … well, maybe I could find a way to use it. I think I could. If I have Alice or Lua destroy a set Spell Calling with MST, I might be able to get a copy of any Quick-y Spell I want. … but then again, I can just do that with Different Dimension Capsule, so nothing new here.
<span style="font-weight:400">Well, the two Alien monsters are new. Maybe I can turn one floor of HomeBase’s dungeon into an Alien floor. That might be cool.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">POTD 8
<span style="font-weight:400">ck Ptera, Alien Grey, Wonder Garage, Royal Writ of Taxation, Alien Skull, Destiny HERO - de Master, Destiny HERO - Fear Monger, Crop Circles, Submarineroid
[copse]
<span style="font-weight:400">Submarineroid and Wonder Garage are new. I wonder if Submarineroid isrge enough that a person could fit inside of it? And maybe I could use Wonder Garage to make some sort of… well garage. For things like carriages as well as the vehicles I’m nning on making.
Spoiler
<span style="font-weight:400">POTD 9
<span style="font-weight:400">Mausoleum of the Emperor, Sabersaurus, Alien Hunter, Decoyroid, Rallis the Star Bird, Vehicroid Connection Zone, Crop Circles, Spell Calling, Ultimate Tyranno
[copse]
<span style="font-weight:400">A Super Rare. Not bad. Too bad I already have an Ultimate Tyranno, again from Dinosaur’s Rage. But because it is an SR, I’ll take it.
<span style="font-weight:400">One more. Last Pack.
Spoiler
<span style="font-weight:400">POTD 10
<span style="font-weight:400">Royal Writ of Taxation, Babycerasaurus, Alien Hunter, Ambnceroid, Common Soul, Alien Skull, Fake Hero, Elemental HERO Neos, Neo Space
[copse]
<span style="font-weight:400">I got the Neos! Nice. Sure it isn’t that great, but it is required for all the Neos fusions, so super happy to have it in my Collection. Also a second Neo Space, so I can use one for the Factory and still have one for outside the Factory use.
<span style="font-weight:400">Overall, I’d say I’m more than happy with my new set. Got some great stuff from it. The big hits have to be the Vehicroids. They gave me a bunch of ideas on what I could make. Well, it is all really just vehicles, but still. Making things like an off-road ambnce and installing Ambnce Rescueroid into it honestly sounds like a great n.
<span style="font-weight:400">Maybe I should look into making things like ambnces and fire trucks? I might be able to sell them to nobles who want better fire/rescue equipment in their cities.
<span style="font-weight:400">… then again, hiring a skilled mage might be cheaper, so maybe not. But it is still a cool idea and I might do it, even if it won’t really make me any money. But that will have to be another one of those projects I do when I have the time.