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MillionNovel > Yugioh Card Summoner > CH.442 Learning to Teleport

CH.442 Learning to Teleport

    CH.442 Learning to Teleport


    <span style="font-weight:400">“Space, Take me to the ce I’ve marked, Teleport to Seal.” I chanted inside the Factory.


    <span style="font-weight:400">I had been doing more tests on teleportation magic, and out of all of them, I could now use two reliably inside the Factory.


    <span style="font-weight:400">Those two were Short Teleport, which is a line of sight based teleportation spell. As well as Teleport to Seal, which naturally needs seals that you make beforehand and mark the areas with.


    <span style="font-weight:400">Teleport to Seal is great, because it is simple. … kind of. Simple as far as teleportation goes. Since it relies on a marked target location, there is no calcting the coordinates or anything like that. All you have to do is connect to the seal and then move yourself there.


    <span style="font-weight:400">… And hope that nothing goes wrong, because when things go wrong with teleportation … Well, it doesn’t usually end well. Missing limbs is just the start, as I can just as easily identally leave behind a critical organ. Which is why I’ve been holding back in trying it outside of the Factory, but I think I’m ready.


    <span style="font-weight:400">And it isn’t like I’ll be teleporting across the world. It will literally just be a short five meter hop at first. Then going up from there.


    <hr>


    <span style="font-weight:400">Naturally I had Lua, with Monster Reborn and Gift Card in hand, overseeing my first try. And yes, that level of preparation is necessary. Do I need to remind you that I could literally leave my heart behind as I teleport?


    <span style="font-weight:400">… admittedly I can survive for about half a minute without my heart. I learned that in the Factory when I identally just teleported my head and nothing else. And I know missing most of my body is more than missing just my heart, but that is the closest one I’ve had to losing my heart.


    <span style="font-weight:400">If I just lose an arm, I can easily … somewhat easily, grow a new one as long as I get sufficient overheals.


    <span style="font-weight:400">After making sure the seal was perfect, I backed up, chanted the spell and teleported.


    <span style="font-weight:400">“... okay. Not perfect, but not bad.” I said, as I took stock of myself.


    <span style="font-weight:400">“... I don’t see … oh? Your hand is bleeding.” Lua noticed.


    <span style="font-weight:400">“Yeah. I think I lost a nail.” I said, as I looked at my left hand. “... nope. Not the entire nail. Just a little over half of it.”


    <span style="font-weight:400">“... I don’t like the fact that you called losing something ‘not bad’. I’m really not sure you should use teleportation magic until you can do it without harming yourself.” Lua said.


    <span style="font-weight:400">“What? Don’t you like it when I bleed?” I teased her a bit, as Lua healed my broken nail.


    <span style="font-weight:400">“But you know how this goes. There is only so far I can take my control in the Factory. Mana Control there is very simr to here, but it isn’t the same. I have to just bite the bullet and risk some injuries.”


    <span style="font-weight:400">“Still don’t like it.”


    <span style="font-weight:400">I did a few more teleports, managing to do them with injuries even less than what I had on that first try, like losing a tiny patch of skin or leaving behind a few hairs. On the seventh try, I finally did it without leaving behind anything.


    <span style="font-weight:400">“... okay. I think that will do for today.” I said. “I got the data I wanted, so I’ll let Laura look over it. That way, we’ll see if there are improvements to be made.”


    <span style="font-weight:400">“A shame you couldn’t use the data from the dungeon teleportation for that.”


    <span style="font-weight:400">“Yeah. It just operates on a different system. The dungeon teleportation uses a mix of miasma and mana. I can’t do that, so I can’t teleport using the same magic the dungeon uses.”


    <span style="font-weight:400">“Doesn’t Lady Janina know how to control miasma? Can’t we learn it from her?”


    <span style="font-weight:400">“... She has never admitted it, but I think so. When she uses magic, both mana and miasma whirl around her. … that might be why she is so strong, as well as basically immortal.” I theorized. “... but I’m not sure humans can even control miasma. I know I theorized about it when Cailie got Spiritual Mana Control, but with the System protecting us from the miasma, it might also prevent us from controlling it.”


    <span style="font-weight:400">“Okay. I can see that.” Lua agreed.


    <span style="font-weight:400">“... but what I don’t like about that is that I think it might be a limiter of sorts.” I said.


    <span style="font-weight:400">“Limiter in what way? Miasma is dangerous.”


    <span style="font-weight:400">“Yes, but it is also powerful. Again this is a theory, but if the thing that makes Lady Janina immortal is her ability to control miasma, the System might intentionally limit the power of people to control miasma, just so no one can be immortal. At least no one with the System can.”


    <span style="font-weight:400">“... but why? Why would the System prevent that?”


    <span style="font-weight:400">“Your guess is as good as mine, but I can offer up a few options. I think the biggest one is the demon lord. I think he may have been able to control miasma. Of course I have no clues if he really can or not, but it would make sense.


    <span style="font-weight:400">“And even if it wasn’t the demon lord, there may have been some other humanoid who once gained control over miasma and became immortal and rules this world with an iron grip. Then the Goddess improved, or limited, the System so that anyone holding it cannot control miasma.”


    <span style="font-weight:400">“... maybe. An immortal ruler may not be the best thing.”


    <span style="font-weight:400">“Yeah. Immortality isn’t so great, if you can’t make others immortal. You’ll just end up losing everyone you love.”


    <hr>


    <span style="font-weight:400">The following night, we, now the five of us, Cailie and Wilma included, found ourselves in the System parlor.


    <span style="font-weight:400">I went through a simr introduction of the ce to Cailie as I did with Wilma. <sup ss="modern-footnotes-footnote " data-mfn="1"></sup><span ss="modern-footnotes-footnote__note" data-mfn="1">in


    <span style="font-weight:400">Waiting for us there was Aulis, but he asked us to wait, as the Goddess would be joining us herself.


    <span style="font-weight:400">Thedy herself soon appeared in the room, in all of her rainbow glory, and sat down at the circr table.


    <span style="font-weight:400">“Thank you foring. Especially you, new System Support holders.” The Goddess greeted us.


    <span style="font-weight:400">“... t-thank you.” Cailie was just able to mutter out, likely being in awe of the Goddess, while Wilma just stayed silent.


    <span style="font-weight:400">“I shall start with you, Holder Cailie. You not only prevented the Nixie ns dungeon’s death, but you also managed to subdue your power hungry sister. Had she been allowed to stay in charge for much longer, who knows what would have happened. So I thank you.” The Goddess said and added a slight bow at the end.


    <span style="font-weight:400">“N-N-No! You! You don’t have to thank me!” Cailie spluttered out.


    <span style="font-weight:400">“Have you not learned from Brian?” The Goddess said, as she tilted her head a bit. “It is the job of the superior to thank their underlings.”


    <span style="font-weight:400">She didn’t wait for a response, but instead quickly turned to Wilma.


    <span style="font-weight:400">“And you, Holder Wilhelmina. You managed toplete the Sword of Reality. It really is more wonderful than we could ever have hoped for.”


    <span style="font-weight:400">“T-Thank you. But I couldn’t have done it without help.”


    <span style="font-weight:400">“No one can do everything without help. Even I need my System Agents.” The Goddess said.


    <span style="font-weight:400">“But I wasn’t here just to thank you. Holder Brian, you know the drill by now.”


    <span style="font-weight:400">“Another fissure?”


    <span style="font-weight:400">“Yes. Aulis will send you the details.” The Goddess said, as she looked at me. “He will also add an assisting mission to all of you.” She added, as her eyes ran over everyone.


    <span style="font-weight:400">“Alright. It will be taken care of.” I promised.


    <span style="font-weight:400">I then watched as everyone began to disappear from the room, leaving only the Goddess and I in the parlor.


    <span style="font-weight:400">“... so there is something more?” I asked.


    <span style="font-weight:400">“... sadly, yes. About what you talked about earlier today.” The Goddess said.


    <span style="font-weight:400">“Miasma control, right?”


    <span style="font-weight:400">“Yes. I felt like I should exin a bit. … it isn’t our will to limit people like you. People who rely on the System to keep you safe.” The Goddess said. “... but miasma is dangerous in so many ways. So we limited the ess to miasma control to those with Advanced System Support, or higher. So if you put in the effort, you are capable of learning how to control miasma.”


    <span style="font-weight:400">“... was there someone at one point? Who used miasma to make themselves immortal and rule the world?” I asked.


    <span style="font-weight:400">“Yes.” The Goddess confirmed. “It wasn’t the demon lord, in case you were wondering. Most of his power came from misusing a Chaos God Dungeon. The one who learned miasma control existed long before the demon lord and no records of his existence are written down.” She told me.


    <span style="font-weight:400">“But a part of his legacy still lives in the world. Sleeping, but living. You’ve learned of one of them recently. The monster the supreme dragon told you about.”


    <span style="font-weight:400">“The Cthulhu looking thing.”


    <span style="font-weight:400">“Yes. We know there are more like it, but sadly, we cannot locate them. We do not believe they will awaken, but it isn’t impossible. … and if they were to awaken…”


    <span style="font-weight:400">“You want me to take them down?”


    <span style="font-weight:400">“... Yes. Sadly, there is no other choice. We cannotmand the supreme dragon, and outside of you, she is the only one with the power to oppose them.”


    <span style="font-weight:400">“Why didn’t you mention this earlier?” I asked.


    <span style="font-weight:400">“Because we saw no reason to. Even now, with the fissures going on, we do not believe that they will awaken. A major even, such as the death of a power equal to the supreme dragon, would have to take ce for even one of them to be awakened. That is how the ‘Cthulhu’, as you call it, awakened. At the death of the supreme dragon that predated Lady Ami Janina.”


    <span style="font-weight:400">“I see. But then why tell me now?”


    <span style="font-weight:400">“Perhaps because we wanted you to know. Or perhaps because you theorized about someone immortal through the use of miasma. It all leads to the same end. Honestly speaking, I am not quite sure myself why I told you, but I do not regret telling you.”


    <span style="font-weight:400">“... well, more information is never a bad thing, so thank you.”


    <span style="font-weight:400">“Just don’t stress out about it. The likelihood of any of them appearing is very low, and your God monsters should be around as powerful as they are. I do not believe they will be of any major trouble for you.” The Goddess said. “I shall send you back now. Enjoy the rest of your night.”


    <hr>


    <span style="font-weight:400">The next day, we took stock of the missions we got. … I didn’t tell anyone about the additionalments by the Goddess yet, as I was still swirling them in my head.


    <span style="font-weight:400">I think I’ll tell them about it, because I hate keeping something like this secret, but I’ll do it after the fissure.


    <span style="font-weight:400">The fissure was taking ce in a few days, and the location was in the middle of nowhere in Ruiso Kingdom, so we had no issues when it came to that.


    <span style="font-weight:400">I also asked the two about how they saw the Goddess, because I was interested.


    <span style="font-weight:400">Wilma saw her as a white haired elf, pretty close to the depiction that is considered ‘official’, but the elf part threw me off. But I guess having elf ears isn’t that strange, so I just let it slide.


    <span style="font-weight:400">For Cailie, the Goddess appeared to be a mermaid with a long white tail and light blue hair. Nothing overly strange, but I do find it interesting that I haven’t seen any depictions of the Goddess looking like a mermaid.


    <span style="font-weight:400">Cailie then told me that the underwater church in the Hero’s country depicted the Goddess as a mermaid with a white tail and blue hair, so maybe that is why she saw her that way.


    <hr>


    <span style="font-weight:400">Said few dayster, the five of us took down the fissure no problem. Cailie and Wilma were on support, Cailie using Battle Song to buff others, while Wilma wasmanding her VWXYZ-Dragon Catapult Cannon, acting as our main firepower, while Alice and Lua were also casting some spells.


    Spoiler


    [copse]


    <span style="font-weight:400">Naturally the world owl, a giant owl monster that specialized in magic, wasn’t a big problem for us, and we took it down.


    <span style="font-weight:400">For rewards, I got a new set unlocked, .


    <span style="font-weight:400">Alice got herself a magic staff, which she was at first a bit disappointed about, but it did actually have some decent stats and I had a great idea for it, so she perked up a bit.


    <span style="font-weight:400">Lua got herself an outfit that boosts Holy Magic, with a rmendation that she use her unique skill on it to turn it into something that will be even better for her.


    <span style="font-weight:400">Wilma got herself some adamantite to work with.


    <span style="font-weight:400">And Cailie got herself Language Comprehension (humanoid), which wasn’t super needed as she had already learned how to speak the ‘surfacenguage’ herself. But it might be useful if we run into people who don’t use either the underwaternguage, or the surfacenguage.


    <span style="font-weight:400">And I guess this was her first fissure, and she is in an assisting role, so a lesser reward does check out.


    <hr>


    <span style="font-weight:400">But you know where this is going, right? I got a new set, so let’s cap this chapter off with 10 packs of Light of Destruction.


    <span style="font-weight:400">I didn’t look at the set list too much, but I did notice Judgment Dragon, so I’m guessing some Lightsworns are going to be in these packs.


    <span style="font-weight:400">So without further dys, let’s go!


    Spoiler


    <span style="font-weight:400">LODT 1


    <span style="font-weight:400">Wends, Summon Limit, Arcana Force XVIII - The Moon, Golden Bamboo Sword, The Lady in Wight, Jain, Lightsworn Pdin, Arcana Force IV - The Emperor, Arcana Force 0 - The Fool, Golden Ladybug


    [copse]


    <span style="font-weight:400">Okay. Well, Wends is … usable. Not all that great honestly. It isn’t bad, but just … I don’t think 1200 attack is really going to be enough of a boost for LV.2 Water Aqua monsters for them to be useful.


    <span style="font-weight:400">Summon Limit is an alright card, and it should limit the regr summoning magic as well, so … it is alright.


    <span style="font-weight:400">Golden Bamboo Sword is a good for generating Pack tokens.


    <span style="font-weight:400">The Lady in Wight is cool, and goes well with Skull Servants and King of the Skull Servants, so definitely a nice get.


    <span style="font-weight:400">Jain, Lightsworn Pdin isn’t one of the best Lightsworns. It isn’t bad, but … it is just okay. Her armor does look nice though.


    <span style="font-weight:400">Golden Ladybug had a mediocre healing effect, nothing I really need.


    <span style="font-weight:400">And then there are the Arcana Forces. Fool is good, because battle indestructible. Moon is decent, because I can summon it without tributes. And Emperor is … a coin flip. Yes, pun intended. It is either a decent attack boost, orpletely useless.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">LODT 2


    <span style="font-weight:400">Portable Battery Pack, Volcanic Queen, Sanguine Swamp, Golden Bamboo Sword, Miracle Flipper, Goblin Recon Squad, Arcana Force I - The Magician, Divine Knight Ishzark, Ribbon of Rebirth


    [copse]


    <span style="font-weight:400">Portable Battery Pack is decent Batteryman support, but nearly useless for me.


    <span style="font-weight:400">Volcanic Queen is nice, because I should be able to just tribute an SS-rank monster and rece it with the Queen which will be a lot easier to take down.


    <span style="font-weight:400">Sanguine Swamp is not good. Just not worth it at all.


    <span style="font-weight:400">Miracle Flipper is just bad. No other way to put it.


    <span style="font-weight:400">Goblin Recon Squad isn’t all that amazing, but I’m sure my goblin bank will still have a use for them. I don’t know who they will spy on, but I’m sure they will figure out a target.


    <span style="font-weight:400">AF1 The Magician is alright. And for me, the tails effect of healing can actually be legitimate tech, and not just a useless effect.


    <span style="font-weight:400">Divine Knight Ishzark is okay. Not great, but not bad either.


    <span style="font-weight:400">And Ribbon of Rebirth is great. I should be able to use it in the ce of Rope of Life for new resurrection bracelets. And they should be better, because I think Ribbon of Rebirth will resurrect someone at full HP, and not at 800 HP. But I’ll have to look into that.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">LODT 3


    <span style="font-weight:400">Batteryman Charger, Inteary Invader "A", Rainbow Gravity, Goblin Recon Squad, Mystical Cards of Light, D - Fortune, Dice Try!, Cross Porter, Simorgh, Bird of Ancestry


    [copse]


    <span style="font-weight:400">Batteryman Charger is a good Batteryman, when you don’t have to tribute to summon it.


    <span style="font-weight:400">Inteary Invader "A" is trash, and I won’t even tell you why.


    <span style="font-weight:400">Rainbow Gravity is cool, but ultimately useless.


    <span style="font-weight:400">Mystical Cards of Light can give me more daily Pack tokens, but too much work for too little reward.


    <span style="font-weight:400">D - Fortune is okay, but Negate Attack is literally better in every way.


    <span style="font-weight:400">Dice Try! is useless, unless I go to a casino or something. But why would I use Dice Try! at a casino?


    <span style="font-weight:400">Cross Porter searches out Neo-Spacian monsters, but the other effect it has isn’t needed.


    <span style="font-weight:400">And Simorgh, Bird of Ancestry is fine. Nothing god tier, but also not bad at all.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">LODT 4


    <span style="font-weight:400">Volcanic Queen, Raging Cloudian, Space Gift, Arcana Force XVIII - The Moon, The Lady in Wight, Realm of Light, Gragonith, Lightsworn Dragon, Dark Valkyria, Super-Ancient Dinobeast


    [copse]


    <span style="font-weight:400">Raging Cloudian isn’t all that good.


    <span style="font-weight:400">Space Gift is a Pack token generator, so I’ll leave it for Laura.


    <span style="font-weight:400">Realm of Light is an okay field spell, and I’ll be making a Realm of Light room in the Factory.


    <span style="font-weight:400">Gragonith is actually quite nice, when you don’t have to worry about how you’ll summon it. It gets big fast, especially if Realm of Light is active.


    <span style="font-weight:400">Dark Valkyria looks great, but her effect is pretty bad.


    <span style="font-weight:400">And Super-Ancient Dinobeast is okay.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">LODT 5


    <span style="font-weight:400">Arcana Force VI - The Lovers, Portable Battery Pack, Arcana Call, Miracle Flipper, Raging Cloudian, Reversal of Fate, Short Circuit, Batteryman Charger, Substitoad


    [copse]


    <span style="font-weight:400">Six, The Lovers isn’t that great. I don’t need tributes, so something that counts as two isn’t that helpful.


    <span style="font-weight:400">Arcana Call is trash.


    <span style="font-weight:400">Reversal of Fate is okay, I suppose. It isn’t good, but I can put it to work.


    <span style="font-weight:400">Short Circuit is actually pretty nice. A full field wipe for my opponent.


    <span style="font-weight:400">And Substitoad is … I was going to say great, but I have unlimited summons and searches, so it is only good.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">LODT 6


    <span style="font-weight:400">Arcana Force I - The Magician, Arcana Force VII - The Chariot, Realm of Light, Inteary Invader "A", Cup of Ace, Quick Charger, Cross Porter, Light Spiral, Jinzo - Returner


    [copse]


    <span style="font-weight:400">The Chariot is trash.


    <span style="font-weight:400">Cup of Ace is either gain or lose Pack tokens. So a bit too risky, because on average, I won’t gain anything out of it.


    <span style="font-weight:400">Quick Charger is perfectly fine, recycling Batterymen from the GY.


    <span style="font-weight:400">Light Spiral doesn’t do anything for me.


    <span style="font-weight:400">And Jinzo - Returner isn’t all that good.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">LODT 7


    <span style="font-weight:400">Mystical Cards of Light, Demise of the Land, Summon Limit, Goblin Recon Squad, Inteary Invader "A", Golden Bamboo Sword, Arcana Force 0 - The Fool, Quick Charger, Simorgh, Bird of Ancestry


    [copse]


    <span style="font-weight:400">Demise of the Land is the only new card, but it isn’t necessary.


    <span style="font-weight:400">So next pack.


    Spoiler


    <span style="font-weight:400">LODT 8


    <span style="font-weight:400">Cross Porter, Reversal of Fate, Cup of Ace, Volcanic Queen, Arcana Force VI - The Lovers, Golden Bamboo Sword, Hero Mask, Deck Lockdown, Aurkus, Lightsworn Druid


    [copse]


    <span style="font-weight:400">Hero Mask isn’t useful to me. Even in the TCG, it is bad. … at least as far as I remember. Just renaming a card temporarily can’t be all that good. Sure it acts as a Foolish Burial, but I don’t think that is worth it.


    <span style="font-weight:400">Deck Lockdown is fine … if I go against someone with the Card Summoner skill. For anything else, it is useless.


    <span style="font-weight:400">And Aurkus is fine. Targeting protection is good.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">LODT 9


    <span style="font-weight:400">Tour of Doom, D - Formation, Goblin Recon Squad, Level Tuning, Cloudian - Storm Dragon, Inteary Invader "A", Raging Cloudian, Spell Gear, Nimble Musasabi


    [copse]


    <span style="font-weight:400">Tour of Doom is interesting, but ultimately kind of useless.


    <span style="font-weight:400">D - Formation is too slow and useless.


    <span style="font-weight:400">Level Tuning is … maybe there is a use for it. Maybe for Synchro summons? It does have Tuning in the name.


    <span style="font-weight:400">Cloudian - Storm Dragon is nice. Nothing more to it. It does what Cloudians want to do.


    <span style="font-weight:400">Spell Gear isn’t worth it and I can just search and normal summon.


    <span style="font-weight:400">And Nimble Musasabi is your average Nimble monster. Kind of cool, but a bit too weak for my use.


    <span style="font-weight:400">Last pack. And honestly, even if I don’t get anything amazing, this has been a pretty nice opening.


    Spoiler


    <span style="font-weight:400">LODT 10


    <span style="font-weight:400">Reversal of Fate, Level Tuning, diator Lash, Lucky Chance, Arcana Force III - The Empress, Arcana Force 0 - The Fool, Cross Porter, Unifrog, Ribbon of Rebirth


    [copse]


    <span style="font-weight:400">diator Lash is bad.


    <span style="font-weight:400">Lucky Chance can make Pack tokens, so I’ll leave it to Laura to decide if she wants to use it.


    <span style="font-weight:400">The Empress is fine, but nothing special.


    <span style="font-weight:400">And Unifrog is just a frog.


    <span style="font-weight:400">But yeah. All in all, a good pack opening. From ten packs, I got two super rares and one ultra rare. Best card was probably Simorgh or Ribbon of Rebirth.
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