CH.506 Completing Stardust Overdrive, and Clear World
<span style="font-weight:400">Remember when I said I’dplete some other day? Yeah, I think that day is today.
<span style="font-weight:400">So I’ll open 200 packs, speedrun style, and then I’ll get the rest with Capsules.
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<span style="font-weight:400">200 SOVR packs
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<span style="font-weight:400">Attack Pheromones (Common) x30
<span style="font-weight:400">Insect Neglect (Common) x29
<span style="font-weight:400">Herculean Power (Common) x30
<span style="font-weight:400">Spiritual Forest (Common) x29
<span style="font-weight:400">Roar of the Earthbound Immortal (Common) x43
<span style="font-weight:400">Stygian Dirge (Common) x35
<span style="font-weight:400">Earthbound Wave (Common) x33
<span style="font-weight:400">Bending Destiny (Common) x26
<span style="font-weight:400">Gemini Counter (Common) x37
<span style="font-weight:400">Ground Spider (Common) x43
<span style="font-weight:400">Reptilianne Scy (Common) x37
<span style="font-weight:400">Reptilianne Gorgon (Common) x27
<span style="font-weight:400">Spyder Spider (Common) x28
<span style="font-weight:400">Dark Spider (Common) x36
<span style="font-weight:400">Level Eater (Common) x38
<span style="font-weight:400">Reptilianne Medusa (Common) x29
<span style="font-weight:400">Oshaleon (Common) x34
<span style="font-weight:400">Solitaire Magician (Common) x31
<span style="font-weight:400">Energy Bravery (Common) x37
<span style="font-weight:400">Relinquished Spider (Common) x29
<span style="font-weight:400">Swap Frog (Common) x19
<span style="font-weight:400">Koa''ki Meiru Sea Panther (Common) x33
<span style="font-weight:400">Infernity Necromancer (Common) x32
<span style="font-weight:400">Woond Archer (Common) x22
<span style="font-weight:400">Regulus (Common) x31
<span style="font-weight:400">Molting Escape (Common) x37
<span style="font-weight:400">Iron Core Armor (Common) x33
<span style="font-weight:400">Savage Colosseum (Common) x36
<span style="font-weight:400">Spider Web (Common) x33
<span style="font-weight:400">Tuned Magician (Common) x33
<span style="font-weight:400">Reptilianne Spawn (Common) x42
<span style="font-weight:400">Moray of Greed (Common) x29
<span style="font-weight:400">Faustian Bargain (Common) x37
<span style="font-weight:400">Appointer of the Red Lotus (Common) x27
<span style="font-weight:400">Slip Summon (Common) x34
<span style="font-weight:400">Ritual Buster (Common) x27
<span style="font-weight:400">Synchro Barrier (Common) x28
<span style="font-weight:400">Spider Egg (Common) x35
<span style="font-weight:400">Limit Impulse (Common) x25
<span style="font-weight:400">Wolf in Sheep''s Clothing (Common) x31
<span style="font-weight:400">Infernity Force (Common) x36
<span style="font-weight:400">Gemini Booster (Common) x20
<span style="font-weight:400">Enlightenment (Common) x38
<span style="font-weight:400">Gemini Spark (Common) x31
<span style="font-weight:400">Time Passage (Common) x33
<span style="font-weight:400">Ritual of Grace (Common) x37
<span style="font-weight:400">Quickdraw Synchron (Common) x34
<span style="font-weight:400">Reptilianne Viper (Common) x30
<span style="font-weight:400">Majestic Star Dragon <span style="color:#ff00ff">(Ghost Rare) x2
<span style="font-weight:400">Nega-Ton Corepanel <span style="color:#800080">(Rare) x16
<span style="font-weight:400">Djinn Releaser of Rituals<span style="color:#800080"> (Rare) x14
<span style="font-weight:400">Zero Gardna <span style="color:#800080">(Rare) x13
<span style="font-weight:400">Fortune Lady Dark <span style="color:#800080">(Rare) x8
<span style="font-weight:400">Fortune Lady Wind <span style="color:#800080">(Rare) x6
<span style="font-weight:400">Stardust Xiaolong <span style="color:#800080">(Rare) x9
<span style="font-weight:400">Djinn Presider of Rituals <span style="color:#800080">(Rare) x11
<span style="font-weight:400">Fortune Lady Water <span style="color:#800080">(Rare) x9
<span style="font-weight:400">Gemini Scorpion <span style="color:#800080">(Rare) x13
<span style="font-weight:400">Lord British Space Fighter <span style="color:#800080">(Rare) x11
<span style="font-weight:400">Fortune Lady Earth <span style="color:#800080">(Rare) x14
<span style="font-weight:400">Mother Spider <span style="color:#800080">(Rare) x9
<span style="font-weight:400">Catoblepas and the Witch of Fate <span style="color:#800080">(Rare) x7
<span style="font-weight:400">Shine Pce <span style="color:#800080">(Rare) x8
<span style="font-weight:400">Rinyan, Lightsworn Rogue <span style="color:#800080">(Rare) x13
<span style="font-weight:400">Dark Rabbit <span style="color:#800080">(Rare) x8
<span style="font-weight:400">Reptilianne Poison <span style="color:#800080">(Rare) x8
<span style="font-weight:400">Earthbound Immortal Revival <span style="color:#800080">(Rare) x8
<span style="font-weight:400">Inherited Fortune <span style="color:#800080">(Rare) x7
<span style="font-weight:400">Raging Mad nts <span style="color:#800080">(Rare) x8
<span style="font-weight:400">Victoria <span style="color:#ff6600">(Secret Rare) x1
<span style="font-weight:400">Archlord Kristya <span style="color:#ff6600">(Secret Rare) x1
<span style="font-weight:400">Clear World <span style="color:#ff6600">(Secret Rare) x1
<span style="font-weight:400">Gateway of the Six <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">Seal of Wickedness <span style="color:#008000">(Super Rare) x4
<span style="font-weight:400">Knight of the Red Lotus <span style="color:#008000">(Super Rare) x3
<span style="font-weight:400">Shire, Lightsworn Spirit <span style="color:#008000">(Super Rare) x2
<span style="font-weight:400">Max Warrior <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">Metabo-Shark <span style="color:#008000">(Super Rare) x3
<span style="font-weight:400">Koa''ki Meiru Rooklord <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">Koa''ki Meiru Beetle <span style="color:#008000">(Super Rare) x5
<span style="font-weight:400">Earthbound Whirlwind <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">Fortune''s Future <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">Preparation of Rites <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">ck Brutdrago <span style="color:#008000">(Super Rare) x3
<span style="font-weight:400">Reptilianne Hydra <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">Majestic Dragon <span style="color:#008000">(Super Rare) x2
<span style="font-weight:400">Earthbound Immortal Wiraqocha Rasca <span style="color:#ffffff">(Ultimate Rare) x1
<span style="font-weight:400">Koa''ki Meiru Maximus <span style="color:#ffffff">(Ultimate Rare) x1
<span style="font-weight:400">Divine Grace - Northwemko <span style="color:#ffffff">(Ultimate Rare) x1
<span style="font-weight:400">ckwing - Silverwind the Ascendant <span style="color:#ffffff">(Ultimate Rare) x1
<span style="font-weight:400">Yellow Baboon, Archer of the Forest <span style="color:#00ff00">(Ultra Rare) x3
<span style="font-weight:400">Earthbound Immortal Ccarayhua <span style="color:#00ff00">(Ultra Rare) x3
<span style="font-weight:400">Earthbound Immortal Wiraqocha Rasca <span style="color:#00ff00">(Ultra Rare) x1
<span style="font-weight:400">Earthbound Immortal Uru <span style="color:#00ff00">(Ultra Rare) x1
<span style="font-weight:400">Crusader of Endymion <span style="color:#00ff00">(Ultra Rare) x4
<span style="font-weight:400">Divine Grace - Northwemko <span style="color:#00ff00">(Ultra Rare) x2
<span style="font-weight:400">Explosive Magician <span style="color:#00ff00">(Ultra Rare) x2
<span style="font-weight:400">ckwing - Silverwind the Ascendant <span style="color:#00ff00">(Ultra Rare) x1
<span style="font-weight:400">Majestic Star Dragon <span style="color:#00ff00">(Ultra Rare) x1
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[copse]
<span style="font-weight:400">Okay, the new stuff. 23 cards in fact. Which just proves how few of the super/ultra/secret rares from this set I’ve gotten thus far.
<span style="font-weight:400">Majestic Star Dragon is amazing. It is the cover card for the set, it is super strong, has an overpowered effect, and best of all, I canbo it with another card that prevents its ‘return to deck’ effect.
<span style="font-weight:400">Stardust Xiaolong is kind of meh, but I’ll take it.
<span style="font-weight:400">Djinn Presider of Rituals is okay. Releaser is better, but this guy isn’t bad either.
<span style="font-weight:400">Victoria has an amazing name and an even better artwork, but realistically, she isn’t all that amazing. Her effect resurrects dragons that oppose me, and I don’t think there will be all that many of those.
<span style="font-weight:400">Archlord Kristya is really good in the TCG, but as I’ve said before, only I really special summon monsters, so limiting special summons just hurts me.
<span style="font-weight:400">Clear World is nice. It does ce limits on people based on their attribute. And since I don’t have any, it shouldn’t affect me.
<span style="font-weight:400">Gateway of the Six is a cool enough spell. Sadly I don’t really use Six Samurai monsters, but if I did, Gateway would be helpful.
<span style="font-weight:400">Seal of Wickedness is slow and bad. I have tons of cards that negate effects, do it faster, and do it permanently, not just for a short time.
<span style="font-weight:400">Knight of the Red Lotus isn’t bad in theory, but he isn’t that good either. He just … for that summoning condition, he really should have like 3k attack.
<span style="font-weight:400">Shire, Lightsworn Spirit is fine. I do like monsters that gain attack based on the cards in your GY. Shire just has such a terrible original attack, and Gragonith is just a better version of her.
<span style="font-weight:400">Max Warrior is just bad. Why does it have to weaken itself?
<span style="font-weight:400">Koa''ki Meiru Maximus looks kind of cool, but realistically, he isn’t that amazing. Sure he isn’t bad, but the Koa''ki Meiru maintenance effect is just a pain.
<span style="font-weight:400">Koa''ki Meiru Rooklord is kind of the same as Maximus, but somehow even worse.
<span style="font-weight:400">And Koa''ki Meiru Beetle isn’t any better.
<span style="font-weight:400">Earthbound Whirlwind is fine. Super situational because I have to control an Earthbound Immortal and outdone by Harpie’s Feather Duster, but that doesn’t make it bad.
<span style="font-weight:400">Fortune''s Future makes Pack tokens, nothing more to say about it.
<span style="font-weight:400">ck Brutdrago is kind of cool. I do like Gemini support, sometimes. But this isn’t the way to do it. A Gemini deck would never get the materials needed for this things summon onto the field. And his MST effect isn’t worth it. Even the graveyard floating effect is okay at best.
<span style="font-weight:400">Reptilianne Hydra is perfectly fine. Works decently with the Reptilianne archetype, has decent stats, and just is okay.
<span style="font-weight:400">ckwing - Silverwind the Ascendant is okay. Just a shame you can’t attack on the turn you use the destruction effect., especially since that effect triggers when this thing is summoned.
<span style="font-weight:400">Yellow Baboon, Archer of the Forest has way too specific of a summoning condition. But I guess it is an okay beater and I can just normal summon it.
<span style="font-weight:400">Earthbound Immortal Ccarayhua is not the best Earthbound Immortal, but it isn’t the worst either. The best part about it is that you can destroy it in your hand, and its effect will still trigger.
<span style="font-weight:400">Crusader of Endymion … just why? Why are you so bad? You have the right idea, but just … have it gain attack based on the number of Spell Counters on the field or something, not just a temporary 600 attack boost.
<span style="font-weight:400">Andst, Explosive Magician is okay. Requires Spell Counters, sure, but he isn’t bad.
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<span style="font-weight:400">Now, onto the ones I didn’t get.
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<span style="font-weight:400">And I was only missing four cards.
<span style="font-weight:400">Clear Vice Dragon is interesting. The fact that its attack bes twice that of its opponent is quite powerful.
<span style="font-weight:400">Dark Simorgh is super situational, because it just prevents setting. Which is basically hiding, so most hiding skills should be negated by Dark Simorgh. Which is nice and all, but situational.
<span style="font-weight:400">Guardian Eatos is fine. Not amazing, but just fine. I guess if I run into someone who uses the souls of the deceased as weapons, I could use Eatos to counter that.
<span style="font-weight:400">And Ice Queen is nice. I have Ice Master already, but as I’ve said earlier, Ick ice Spellcasters. The Ice Barrier monsters do somewhat make up for it, but Ice Queen is also good.
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[copse]
<span style="font-weight:400">And that is Stardust Overdrivepleted.
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<span style="font-weight:400">I then decided to look into Clear World and Clear Vice Dragon.
<span style="font-weight:400">Mainly, I wanted to know if Clear World affects me, and also what kind of effects it will have on real people. And if the effects would stack, if you have multiple attributes, like Alice and Lua have.
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[copse]
<span style="font-weight:400">Starting off, Clear World didn’t affect me, as expected.
<span style="font-weight:400">For those that carry the Light attribute, it caused this predictive phantom to appear, that would move exactly like they will move in about two to five seconds. Kind of like foresight, but revealed to everyone around. It was very trippy, because sometimes, it would do something the person hadn’t even decided they’d do, and then it would quickly change. It was all sorts of trippy.
<span style="font-weight:400">Dark causes people to have ‘attackg’ between their attacks. So if someone with the Dark attribute casts a spell or strikes with a sword, they have to wait a bit before they can attack again. It isn’t long, only around 5 to 10 seconds depending on the attack, but that is an eternity in a real fight. And sure you can defend, but it can really throw off your timing.
<span style="font-weight:400">Earth caused your footholds to go crazy. Like sometimes the earth below your feet just begins to rise or fall, or maybe you experienced a super localized earthquake.
<span style="font-weight:400">Water causes you to drain mana at pretty high speeds. If you have the Water attribute, and are under the effects of Clear World, your mana pool will drain at a rate of 1000 mana per minute.
<span style="font-weight:400">Fire literally sets you on fire, and you might burn to death. It is by far the most dangerous of the Clear World effects, because it is the only one that can outright kill you. … well, Wind can as well, but not as easily. And sure most Fire mages eventually acquire Fire Resistance, but resistance is not immunity.
<span style="font-weight:400">And then Wind. Wind causes the air around you to thin, so you can’t breathe properly. Kind of like you were at a high altitude and suffered from altitude sickness. Eventually you’ll get hypoxia and pass out, potentially even die.
<span style="font-weight:400">So yeah. Clear World does go crazy. And yes, if you have multiple attributes, all of the effects do apply. So if you have multiple attributes, don’t challenge me under Clear World. Because just one of those effects can be debilitating.
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