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MillionNovel > Yugioh Card Summoner > CH.514 Starstrike Blast

CH.514 Starstrike Blast

    CH.514 Starstrike st


    <span style="font-weight:400">Today started like they all do. I got a visitor in the Factory, he told me about an uing fissure, and I began to make ns for how to deal with it.


    <span style="font-weight:400">The one this time was luckily happening in the middle of nowhere, so I was able to do it my way. And that way today was letting Einar and Eline take on the fissure monsters.


    <span style="font-weight:400">They have been at the level cap, LV.99, for a bit now, and while I did consider just spawning S-rank monsters for them to fight inside HomeBase, I decided to just wait for the next fissures.


    <span style="font-weight:400">But sadly, thest fissure was the one in the Crystal Empire, so I decided not to take them there, and the one before that was the one with the demon, so sadly the cat-folk didn’t get a chance to fight an S-rank then.


    <span style="font-weight:400">But this time, nothing would get in the way.


    <hr>


    <span style="font-weight:400">So with the cat-folk loaded up in a ship, we took off.


    <span style="font-weight:400">The fissure itself was nothing special. I popped it open, summoned Exodia to fix it and watched over Einar and Eline, while making sure they didn''t get overwhelmed.


    <span style="font-weight:400">Luckily the fissure came with three S-rank monsters, so there was one for Einar and Eline, while I kept thest one stun-locked with Dark Chain and Restraining Sword Barrage.


    <span style="font-weight:400">Then, when I spotted a few A-rank monstersing out of the fissurete, I decided to quickly deal with them myself. So drawing out Errelitea, I used Time el on myself and quickly cut the monsters to pieces.


    <span style="font-weight:400">After Einar and Eline dealt with their S-ranks, I stopped my stun-lockbo on it and let the two cat-folk take care of that one as well.


    <span style="font-weight:400">And yeah. As I saidst time, these fissures are really not as special as they used to be. I suppose when you know the strategies in dealing with them, they be simple.


    <span style="font-weight:400">But we got what we wanted. Einar and Eline got their Limit Breaks and I got a new set.


    <hr>


    <span style="font-weight:400">Since the two cat-folk got their limit breaks, here are their status.


    Spoiler


    <table style="border-copse:copse;width:50.2008%;height:600px">


    <tbody>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Name: Einar</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Race: Night-Wing Cat-folk</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px">Level: 100 <span style="color:#ff0000">[+10]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">HP: 3335 <span style="color:#ff0000">[+320]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Mana: 3038 <span style="color:#ff0000">[+440]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Strength: 2560 <span style="color:#ff0000">[+320] </td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Defense: 1666 <span style="color:#ff0000">[+210] </td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Magic: 1488 <span style="color:#ff0000">[+200]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"></td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Skills:</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Night Stalking LV.7 (racial) <span style="color:#ff0000">[+1]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Expanding Night LV.7 (racial) <span style="color:#ff0000">[+1]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Dark Lightning LV.5 (racial)</td>


    </tr>


    <tr>


    <td style="width:100%"><span style="font-weight:400">Winged Flight LV.3 (racial) <span style="font-weight:400;color:#ff0000">[+2]<span style="font-weight:400">


    </td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"></td>


    </tr>


    <tr>


    <td style="width:100%"><span style="font-weight:400">Limit Break LV.1 (extra) <span style="font-weight:400;color:#ff0000">[new]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Tamer’s Paradise LV.3 (extra)</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Card Summoner LV.2 (extra)</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"></td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Taming LV.6</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Twin-Sword Technique LV.7 <span style="color:#ff0000">[+1]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Knife Technique LV.3</td>


    </tr>


    <tr>


    <td style="width:100%"><span style="font-weight:400">Mana de LV.3 <span style="font-weight:400;color:#ff0000">[+1]<span style="font-weight:400">


    </td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Mana Control LV.8 <span style="color:#ff0000">[+1]</td>


    </tr>


    <tr>


    <td style="width:100%"><span style="font-weight:400">Internal Magic Technique LV.2<span style="font-weight:400">


    </td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Flickering Step LV.4</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Strength Boost LV.4 <span style="color:#ff0000">[+1]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Defense Boost LV.3 <span style="color:#ff0000">[+1]</td>


    </tr>


    <tr>


    <td style="width:100%"><span style="font-weight:400">Cooking LV.2 <span style="color:#ff0000">[+1]</td>


    </tr>


    <tr>


    <td style="width:100%"><span style="font-weight:400">Cleaning LV.3</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Service LV.4</td>


    </tr>


    </tbody>


    </table>


    [copse]


    Spoiler


    <table style="border-copse:copse;width:50.2008%;height:624px">


    <tbody>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Name: Eline</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Race: Night-Lightning Cat-folk</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Level: 100 <span style="color:#ff0000">[+10]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">HP: 2258 <span style="color:#ff0000">[+310]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Mana: 4085 <span style="color:#ff0000">[+540]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Strength: 1357 <span style="color:#ff0000">[+150]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Defense: 1277 <span style="color:#ff0000">[+150]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Magic: 2870 <span style="color:#ff0000">[+420]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"></td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Skills:</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Night Stalking LV.6 (racial)</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Expanding Night LV.7 (racial) <span style="color:#ff0000">[+2]<span style="font-weight:400">


    </td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Dark Lightning LV.8 (racial) <span style="color:#ff0000">[+2]<span style="font-weight:400">


    </td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Lightning Magic LV.3 (racial) <span style="font-weight:400;color:#ff0000">[+2]<span style="font-weight:400">


    </td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"></td>


    </tr>


    <tr>


    <td style="width:100%"><span style="font-weight:400">Limit Break LV.1 (extra) <span style="font-weight:400;color:#ff0000">[new]<span style="font-weight:400">


    </td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Summoner’s Magic LV.3 (extra) <span style="font-weight:400;color:#ff0000">[+1]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Card Summoner LV.2 (extra)</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"></td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Staff Technique LV.5 <span style="font-weight:400;color:#ff0000">[+1]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Wind Magic LV.7 <span style="color:#ff0000">[+1]</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Summoning Magic LV.6</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Mana Control LV.10</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Magic Boost LV.3</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Quick Cast LV.3</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Fast Mana Recovery LV.5</td>


    </tr>


    <tr style="height:24px">


    <td style="width:100%;height:24px"><span style="font-weight:400">Cooking LV.2</td>


    </tr>


    <tr>


    <td style="width:100%"><span style="font-weight:400">Cleaning LV.3 <span style="color:#ff0000">[+1] </td>


    </tr>


    <tr>


    <td style="width:100%"><span style="font-weight:400">Service LV.4</td>


    </tr>


    </tbody>


    </table>


    [copse]


    <hr>


    <span style="font-weight:400">Now, onto my new set. That set is .


    <span style="font-weight:400">And a new set means ten packs, so let’s get to it.


    Spoiler


    <span style="font-weight:400">STBL 1


    <span style="font-weight:400">Scrap Crash; Red Screen; Powersink Stone; Mirror of the Ice Barrier; Karakuri Spider; Koa''ki Ring; Swift Scarecrow; Heat Wave; Tuning


    [copse]


    <span style="font-weight:400">Scrap Crash is too situational.


    <span style="font-weight:400">Red Screen prevents attacks, so it is amazing. And the maintenance cost isn’t that bad, and I probably don’t even have to pay it, thanks to Health Conscious.


    <span style="font-weight:400">Powersink Stone is interesting. As it stands, it isn’t that good, but I have a good rtionship with stones that hold counters, so maybe I can do something interesting with it.


    <span style="font-weight:400">Mirror of the Ice Barrier is way too situational. But it looks cool, so maybe if I start turning HomeBase guest rooms into themed rooms, I can make an Ice Barrier themed room and it can have a mirror that looks like the Mirror of the Ice Barrier.


    <span style="font-weight:400">Karakuri Spider is too weak for its effect. Or at the very least, it needs a ‘cannot be destroyed by battle with Dark monster’ or something like that. Or the effect should trigger before damage calction, not after it.


    <span style="font-weight:400">Koa''ki Ring is just a trashy Ring of Destruction recement.


    <span style="font-weight:400">Swift Scarecrow is great.


    <span style="font-weight:400">Heat Wave only really restricts me.


    <span style="font-weight:400">And Tuning is really cool. Maybe I should even install it into myself, because I could probably get some sort of music rted skill.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">STBL 2


    <span style="font-weight:400">Karakuri Strategist mdl 248 "Nishipachi"; Vanity''s Emptiness; Powersink Stone; Wightmare; Attack Gainer; Watthopper; Scrap Searcher; Mirror Ladybug; ckwing - Abrolhos the Megaquake


    [copse]


    <span style="font-weight:400">Karakuri Strategist … I don’t like it. It says a ton, but doesn’t really do anything.


    <span style="font-weight:400">Vanity''s Emptiness is great… not really. It should prevent Summoning Magic, but that is such a niche skill in the first ce that I really don’t need a counter to it.


    <span style="font-weight:400">Wightmare is good to have, even if I don’t generally use Skull Servants.


    <span style="font-weight:400">Attack Gainer is a liar. It says it is an attack <b>gainer</b><span style="font-weight:400">, but it removes attack instead.


    <span style="font-weight:400">Two Watthoppers can cause the Watthopper lock, so that is kind of cool.


    <span style="font-weight:400">Scrap Searcher is okay at most. I still have unlimited summons, so I don’t really need it.


    <span style="font-weight:400">Mirror Ladybug is the same as Scrap Searcher. It is good for the TCG, but I don’t need it.


    <span style="font-weight:400">And ckwing - Abrolhos the Megaquake is fine. You wouldn’t use it in the TCG, but for me, it has its uses.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">STBL 3


    <span style="font-weight:400">ckwing - Boobytrap; Mirror Ladybug; Axe of Fools; Karakuri Spider; Watthopper; Reed Butterfly; Medallion of the Ice Barrier; Wattdragonfly; Gravekeeper''s Recruiter


    [copse]


    <span style="font-weight:400">ckwing - Boobytrap is too situational.


    <span style="font-weight:400">Axe of Fools is an interesting idea. Because if someone holds it, they should be unable to use their skills, and they even take damage while holding it. But they do get the attack boost.


    <span style="font-weight:400">Reed Butterfly is fine, but again, unlimited summons.


    <span style="font-weight:400">Medallion of the Ice Barrier is a generic search card, so I can get additional copies of Ice Barrier monsters. So yeah, it''s fine, but Ice Barriers aren’t that good. Except the Synchros.


    <span style="font-weight:400">Wattdragonfly is actually really nice. Just special summons a Watt when it is destroyed, and it doesn’t matter how it gets destroyed.


    <span style="font-weight:400">And Gravekeeper''s Recruiter is fine, but I don’t really use Gravekeepers.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">STBL 4


    <span style="font-weight:400">White Elephant''s Gift; Star Siphon; Karakuri Spider; Swift Scarecrow; Cursed Bill; Naturia Pumpkin; Scrap Lube; Mirror of the Ice Barrier; ckwing - Abrolhos the Megaquake


    [copse]


    <span style="font-weight:400">White Elephant''s Gift makes Pack tokens.


    <span style="font-weight:400">Star Siphon makes a token with a high level, but that isn’t really all that worth it.


    <span style="font-weight:400">Cursed Bill is super situational.


    <span style="font-weight:400">Naturia Pumpkin can get me other Naturia monsters.


    <span style="font-weight:400">Scrap Lube is a sucky Monster Reborn recement.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">STBL 5


    <span style="font-weight:400">Ally of Justice Unknown Crusher; Attack Gainer; Wattkeeper; Red Screen; Axe of Fools; Karakuri Trick House; Wightmare; Naturia Stag Beetle; Form Synchron


    [copse]


    <span style="font-weight:400">Unknown Crusher is okay. Banishment is nice, even if it is after damage calc.


    <span style="font-weight:400">Wattkeeper sucks. I have better cards for that.


    <span style="font-weight:400">Karakuri Trick House is too situational.


    <span style="font-weight:400">Naturia Stag Beetle is super specific, but it has decent attack.


    <span style="font-weight:400">And Form Synchron is amazing. … Well, at least it is good. I’ve kind of been needing a low level Synchro Tuner, and now I finally have one. And it even makes Pack tokens. So yeah, I really like it.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">STBL 6


    <span style="font-weight:400">Naturia Pumpkin; Half Counter; Extra Veiler; Karakuri Spider; Wattdragonfly; Mirror Ladybug; Red Screen; Karakuri Anatomy; Karakuri Bushi mdl 6318 "Muzanichiha"


    [copse]


    <span style="font-weight:400">Half Counter is fine, but I have better battle traps.


    <span style="font-weight:400">Extra Veiler is somewhat cool, because it can reflect effect damage.


    <span style="font-weight:400">Karakuri Anatomy makes Pack tokens, so that is nice.


    <span style="font-weight:400">And Karakuri Bushi is kind of meh, but better than the previous Karakuri monster.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">STBL 7


    <span style="font-weight:400">Naturia Stag Beetle; Vanity''s Emptiness; Axe of Fools; Half Counter; Rescue Warrior; Karakuri Strategist mdl 248 "Nishipachi"; Medallion of the Ice Barrier; Dragunity Knight - Vajrayana; Droll & Lock Bird


    [copse]


    <span style="font-weight:400">Rescue Warrior is kind of cool. Sure the battle damage protection is not that needed, but if it dies, I get to take control of the monster that killed it.


    <span style="font-weight:400">Droll & Lock Bird is not that good, because people don’t draw cards. … but then again, it might prevent mana recovery, since cards in hand and mana seem to be rted. So requires testing.


    <span style="font-weight:400">And Dragunity Knight - Vajrayana is fine. The effect to double its attack is nice, but sadly without it, it isn’t that strong.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">STBL 8


    <span style="font-weight:400">Rescue Warrior; Vanity''s Emptiness; Mirror of the Ice Barrier; Darkfall; Darkworld Shackles; Naturia Stag Beetle; Wattkeeper; Cursed Bill; Wattsquirrel


    [copse]


    <span style="font-weight:400">Darkfall is way too specific, and I still don’t know what counts as special summoning. I know regr Summoning Magic counts as a normal summon, but what is special summoning? Maybe demon summoning? Spirit summoning?


    <span style="font-weight:400">Darkworld Shackles is a great card to install into criminals. … except for the part where it will slowly kill them.


    <span style="font-weight:400">And Wattsquirrel is cool, but just doesn’t have the attack stat for its effects.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">STBL 9


    <span style="font-weight:400">ckwing - Boobytrap; Koa''ki Ring; Naturia Pumpkin; Medallion of the Ice Barrier; Ally of Justice Unknown Crusher; Barkion''s Bark; Karakuri Strategist mdl 248 "Nishipachi"; Needle Soldier; Lancer Archfiend


    [copse]


    <span style="font-weight:400">Barkion''s Bark is nice. No traps for a bit.


    <span style="font-weight:400">Needle Soldier gives a Synchro it was used as a material for piercing damage.


    <span style="font-weight:400">And Lancer Archfiend can once per turn give a monster piercing.


    <span style="font-weight:400">Last pack.


    Spoiler


    <span style="font-weight:400">STBL 10


    <span style="font-weight:400">Wattkeeper; Barkion''s Bark; Vice Berserker; Red Screen; White Elephant''s Gift; Karakuri Trick House; Defenders Intersect; Necro Linker; Gravity Copse


    [copse]


    <span style="font-weight:400">Vice Berserker has such a cool effect. Because a 2k attack boost is great. … but it is only until the end of the turn. If it was permanent, I’d actually really like the card. But it isn’t, so I don’t care.


    <span style="font-weight:400">Defenders Intersect is situational, but not bad. It does prevent defensive tactics, and seals all skills. So that is really good.


    <span style="font-weight:400">Necro Linker is trash. Why would I resurrect a Tuner I can’t use as Synchro material?


    <span style="font-weight:400">And Gravity Copse is actually quite good. Sure you have to tribute a Synchro for it, but it prevents all summoning for the rest of the turn.


    <span style="font-weight:400">… was it ever used? Because I feel like it should have been. Or is it just too inconsistent to set up? Because preventing your opponent from summoning, even if you have to sack a Synchro monster for it, is amazing.


    <span style="font-weight:400">But yeah. That was the first ten packs of Starstrike st. One super rare and one ultimate rare. Not amazing, but not terrible either. Just kind of average.
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