CH.533 Completing Starstrike st
<span style="font-weight:400">Today is another one of those days. I’m just advancing with Pack Opener. In this case, fullypleting the next set on the list.
<span style="font-weight:400">The set of the day is Starstrike st. If I checked right, I’m missing 21 cards from the set.
<span style="font-weight:400">And you know how this starts. 200 packs. It will get me most of what I’m missing, and after that, I’ll get the rest individually.
<span style="font-weight:400">So let’s do this.
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<span style="font-weight:400">200 STBL packs 1
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<span style="font-weight:400">Scrap Lube (Common) x34
<span style="font-weight:400">Karakuri Anatomy (Common) x45
<span style="font-weight:400">Vanity''s Emptiness (Common) x31
<span style="font-weight:400">Red Screen (Common) x33
<span style="font-weight:400">Powersink Stone (Common) x37
<span style="font-weight:400">Exterio''s Fang (Common) x36
<span style="font-weight:400">Reed Butterfly (Common) x32
<span style="font-weight:400">Naturia Stag Beetle (Common) x34
<span style="font-weight:400">Synchro Soldier (Common) x40
<span style="font-weight:400">Watthopper (Common) x34
<span style="font-weight:400">Extra Veiler (Common) x35
<span style="font-weight:400">Karakuri Soldier mdl 236 "Nisamu" (Common) x29
<span style="font-weight:400">Wightmare (Common) x25
<span style="font-weight:400">Karakuri Spider (Common) x35
<span style="font-weight:400">Ally of Justice Unknown Crusher (Common) x32
<span style="font-weight:400">Necro Linker (Common) x28
<span style="font-weight:400">Swift Scarecrow (Common) x15
<span style="font-weight:400">ckwing - Etesian of Two Swords (Common) x23
<span style="font-weight:400">Wattdragonfly (Common) x37
<span style="font-weight:400">Mirror Ladybug (Common) x35
<span style="font-weight:400">Naturia Pumpkin (Common) x32
<span style="font-weight:400">Rescue Warrior (Common) x38
<span style="font-weight:400">Vice Berserker (Common) x30
<span style="font-weight:400">Ally of Justice Thousand Arms (Common) x30
<span style="font-weight:400">Needle Soldier (Common) x30
<span style="font-weight:400">Scrap Searcher (Common) x33
<span style="font-weight:400">Darkworld Shackles (Common) x30
<span style="font-weight:400">Wattjustment (Common) x30
<span style="font-weight:400">Axe of Fools (Common) x28
<span style="font-weight:400">Cursed Bill (Common) x38
<span style="font-weight:400">Koa''ki Ring (Common) x30
<span style="font-weight:400">Medallion of the Ice Barrier (Common) x34
<span style="font-weight:400">White Elephant''s Gift (Common) x27
<span style="font-weight:400">Barkion''s Bark (Common) x27
<span style="font-weight:400">Leodrake''s Mane (Common) x34
<span style="font-weight:400">Star Siphon (Common) x33
<span style="font-weight:400">Karakuri Trick House (Common) x34
<span style="font-weight:400">Half Counter (Common) x37
<span style="font-weight:400">Scrap Crash (Common) x42
<span style="font-weight:400">Wattkeeper (Common) x41
<span style="font-weight:400">Darkfall (Common) x34
<span style="font-weight:400">Defenders Intersect (Common) x30
<span style="font-weight:400">ckwing - Boobytrap (Common) x21
<span style="font-weight:400">Golden Gearbox (Common) x31
<span style="font-weight:400">Mirror of the Ice Barrier (Common) x27
<span style="font-weight:400">Attack Gainer (Common) x35
<span style="font-weight:400">Wattkiwi (Common) x35
<span style="font-weight:400">Karakuri Strategist mdl 248 "Nishipachi" (Common) x26
<span style="font-weight:400">Shooting Star Dragon <span style="color:#ff00ff">(Ghost Rare) x4
<span style="font-weight:400">Gravity Copse <span style="color:#800080">(Rare) x13
<span style="font-weight:400">Gravekeeper''s Recruiter <span style="color:#800080">(Rare) x13
<span style="font-weight:400">ckwing - Abrolhos the Megaquake <span style="color:#800080">(Rare) x13
<span style="font-weight:400">Lancer Archfiend <span style="color:#800080">(Rare) x6
<span style="font-weight:400">Koa''ki Meiru Wall <span style="color:#800080">(Rare) x5
<span style="font-weight:400">ckwing - Aurora the Northern Lights <span style="color:#800080">(Rare) x13
<span style="font-weight:400">Wattsquirrel <span style="color:#800080">(Rare) x6
<span style="font-weight:400">Chain Dog <span style="color:#800080">(Rare) x10
<span style="font-weight:400">Karakuri Bushi mdl 6318 "Muzanichiha" <span style="color:#800080">(Rare) x8
<span style="font-weight:400">Karakuri Merchant mdl 177 "Inashichi" <span style="color:#800080">(Rare) x12
<span style="font-weight:400">Droll & Lock Bird <span style="color:#800080">(Rare) x9
<span style="font-weight:400">Ally Salvo <span style="color:#800080">(Rare) x5
<span style="font-weight:400">Tokkosho of Ghost Destroying <span style="color:#800080">(Rare) x14
<span style="font-weight:400">Wattcastle <span style="color:#800080">(Rare) x14
<span style="font-weight:400">Karakuri Showdown Castle <span style="color:#800080">(Rare) x14
<span style="font-weight:400">Heat Wave <span style="color:#800080">(Rare) x15
<span style="font-weight:400">Form Synchron <span style="color:#800080">(Rare) x9
<span style="font-weight:400">Scrap Soldier <span style="color:#800080">(Rare) x14
<span style="font-weight:400">Creation Resonator <span style="color:#800080">(Rare) x7
<span style="font-weight:400">Psi-Blocker <span style="color:#ff6600">(Secret Rare) x1
<span style="font-weight:400">Tyrant''s Temper <span style="color:#008000">(Super Rare) x4
<span style="font-weight:400">Archfiend Empress <span style="color:#008000">(Super Rare) x2
<span style="font-weight:400">Anarchist Monk Ranshin <span style="color:#008000">(Super Rare) x3
<span style="font-weight:400">Power Breaker <span style="color:#008000">(Super Rare) x2
<span style="font-weight:400">Royal Knight of the Ice Barrier <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">Dance Princess of the Ice Barrier <span style="color:#008000">(Super Rare) x2
<span style="font-weight:400">Karakuri Ninja mdl 339 "Sazank" <span style="color:#008000">(Super Rare) x2
<span style="font-weight:400">D2 Shield <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">Karakuri Klock <span style="color:#008000">(Super Rare) x1
<span style="font-weight:400">Dragunity Knight - Vajrayana <span style="color:#008000">(Super Rare) x4
<span style="font-weight:400">Naturia Cherries <span style="color:#008000">(Super Rare) x2
<span style="font-weight:400">Power Giant <span style="color:#ffffff">(Ultimate Rare) x1
<span style="font-weight:400">Mischief of the Yokai <span style="color:#ffffff">(Ultimate Rare) x2
<span style="font-weight:400">Shooting Star Dragon <span style="color:#ffffff">(Ultimate Rare) x1
<span style="font-weight:400">Glow-Up Bulb <span style="color:#ffffff">(Ultimate Rare) x1
<span style="font-weight:400">Power Giant <span style="color:#00ff00">(Ultra Rare) x5
<span style="font-weight:400">Supreme Arcanite Magician <span style="color:#00ff00">(Ultra Rare) x2
<span style="font-weight:400">Tuning <span style="color:#00ff00">(Ultra Rare) x1
<span style="font-weight:400">Mischief of the Yokai <span style="color:#00ff00">(Ultra Rare) x4
<span style="font-weight:400">Scrap Twin Dragon <span style="color:#00ff00">(Ultra Rare) x1
<span style="font-weight:400">Karakuri Shogun mdl 00 "Burei" <span style="color:#00ff00">(Ultra Rare) x3
<span style="font-weight:400">Shooting Star Dragon <span style="color:#00ff00">(Ultra Rare) x2
<span style="font-weight:400">Red Nova Dragon <span style="color:#00ff00">(Ultra Rare) x1
[copse]
[copse]
<span style="font-weight:400">1 secret rare. From 200 packs. Really?
<span style="font-weight:400">Psi-Blocker isn’t even that good. For my one secret rare, it is kind of disappointing. … Actually, maybe it isn’t? Since I can dere the name of a real person, I think, it should seal all their effects for a bit. In theory. So it can be good for that, but I need to know someone’s name. And other skill sealing cards are easier to use.
<span style="font-weight:400">Anarchist Monk Ranshin is fine. It banishes something after getting sent to the GY by my opponent.
<span style="font-weight:400">Power Breaker is fine as well. Decent attack and destroys a spell/trap when it is destroyed.
<span style="font-weight:400">Royal Knight of the Ice Barrier is one of the worst monsters of all time. It is a level 5, with 2000 attack, and it summons a token to your opponent’s field when tribute summoned. And not even one of those 0/0 tokens, but a 1000/0 token. But I can just summon him, so maybe I’ll use him.
<span style="font-weight:400">Dance Princess of the Ice Barrier is much better byparison, even if it really isn’t all that amazing. But she is a cute girl and at least she doesn’t give my opponent a free token.
<span style="font-weight:400">Karakuri Ninja mdl 339 "Sazank" is bad, like almost every other Karakuri.
<span style="font-weight:400">D2 Shield is a fantastic trap. Not in the TCG, but for me. Just double someone''s defense. And it isn''t until the end of the turn, so it willst for an entire day. Plus it might be a good install card, though it will probably just give either Defense Boost or Shield Technique. But those are good skills.
<span style="font-weight:400">Karakuri Klock is a Mirror Force for the Karakuri archetype. So not bad, but I won’t use it.
<span style="font-weight:400">Naturia Cherries are cherries, so they can be used for food. As for the effect, it isn’t all that amazing for me. I just get more weak cherries.
<span style="font-weight:400">Power Giant is fine. Good attack, but I don’t need the special summoning effect.
<span style="font-weight:400">Scrap Twin Dragon is perfectly fine. Good stats and the effect is decent.
<span style="font-weight:400">And Karakuri Shogun mdl 00 "Burei" is just about what you’d expect of a Karakuri Synchro monster. It specials a Karakuri on summon, which is nice, but outside of that, it just changes the battle position of monsters.
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[copse]
<span style="font-weight:400">On top of those, I got a few cards that are new in that rarity, like I was missing the ultimate rare Shooting Star. But let’s check what I didn’t get.
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<span style="font-weight:400">So, I wasn’t missing much. Only 9 cards. And a few where I was missing a different rarity version, but I won’t count those.
<span style="font-weight:400">ckback would be alright if it was a spell, but it isn’t, so it isn’t worth using.
<span style="font-weight:400">Skull Meister is fine for the TCG, but for me, do dead activate effects? If yes, then maybe I can find a use for Skull Meister.
<span style="font-weight:400">Gaia Drake, the Universal Force is nice. Big attack with targeting and effect destruction immunity. And easy to summon with Miracle Synchro Fusion.
<span style="font-weight:400">Different Dimension Ground is, again, good in the TCG, but not sure if I’ll need it. I don’t need to send corpses into different dimensions.
<span style="font-weight:400">Spellstone Sorcerer Karood is pretty meh. Sure he has good defense and can gain more, but he has a limit of 1 counter, so not worth it.
<span style="font-weight:400">Genex Ally Axel is okay. It acts as abined Monster Reborn and Limiter Removal for level 4 or lower Machine-type monster.
<span style="font-weight:400">The Fabled Rubyruda negates attacks by discarding a Fabled, which isn’t amazing, but isn’t bad either.
<span style="font-weight:400">Dragunity Knight - Gae Dearg searches low level Dragon and Winged-Beast monsters, so it is good.
<span style="font-weight:400">And Genex Ally Duradark is a bit too specific. Sure it has okay stats for a level 4, but the effect relies too much on swapping attributes.
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[copse]
<span style="font-weight:400">But that is Starstrike st done. Good set, but would have been better if I didn’t get ess to the two best cards by the way of the Synchro challenge.
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<span style="font-weight:400">Now, time for some daily practice. Unika was free, so I started with some bow practice.
<span style="font-weight:400">By the way, the bow I use is a metal bow. I do also have a wooden one, made of world-treant wood, but that one still needs its mana build-up before it is ready for my use, so a metal bow is best for now.
<span style="font-weight:400">Because a wooden one made of weaker wood will just snap when I try to use it. Damn my almost 6k Strength stat.
<span style="font-weight:400">Today I was specifically going after the different ‘Shot’ skills. Mainly Embedded Shot and Spirit Shot. I don’t really need Hidden Shot and while Quick Shot would be nice, I don’t really want the Shot skills for use with a bow, but because they synergize with Restraining Sword Barrage.
<span style="font-weight:400">But because of how showy Restraining Sword Barrage is, Hidden Shot doesn’t work with it. And Quick Shot doesn’t actually increase the firing rate of the skill either, so they don’t really help. But Embedded Shot does make the stun effectst longer, while Spirit Shot allows it to ignore armor and sometimes ignore the Daze Resistance skill, if my target happens to have it.
<span style="font-weight:400">Daze Resistance works on things other than Restraining Sword Barrage and other simr stun/daze skills. It also helps resist things like heavy impacts that can daze you, or otherwise cause you to lose your footing. Thus the name of the skill being Daze Resistance, not Stun Resistance. And yes, it is absolutely a skill I would like to have, so I did try shooting my Restraining Sword Barrage at myself in hopes of getting the skill.
<span style="font-weight:400">But sadly, I’m immune to my own Restraining Sword Barrage, so I need a different way of getting that skill. One of the ways I do that is by taking heavy impacts from my giant monsters, whose attack I’ve lowered to 0 with a card effect, while trying no to lose my footing.
<span style="font-weight:400">And I can tell you, it isn’t easy to take Obelisk’s punch, even if he has 0 attack.
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<span style="font-weight:400">After that, I practiced with my whip, and Valoa joined me in that. He really is trying to get every weapon skill ever. He already had 4 of them when he evolved, and he has gained both Sword and Staff Technique after it.
<span style="font-weight:400">And now he is going for Whip and Blunt Weapon Technique. If this keeps up, he’ll get some sort of Weapons Master ss. Which honestly would be cool, and admittedly, I also have 4 different weapon technique skills, so I might get something like that as well.
<span style="font-weight:400">Next was Unarmed Combat Technique training with Agunan and Ria. Ria is a really good opponent for me for that, because while I do overpower her in terms of stats, if she uses magic to boost herself, we are basically equally matched in terms of Strength.
<span style="font-weight:400">And if she uses her gauntlets, her punches do some okay damage.
<span style="font-weight:400">Lastly, Sword Technique. For that, I have to rely on my monsters. Today I was practicing with Gearfried the Swordmaster.
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[copse]
<span style="font-weight:400">It does really hit me different that I can actually train with monsters that have almost 3k attack. Sure I can’t actually beat them on their terms, but if I use all of my skills, I could actually defeat one of them.
<span style="font-weight:400">So when I only focus on training a single, or in this case 2, skill(s), they are perfect for it. Because their skills with the weapon exceed mine by a decent bit. But their strength is no longer something I stand no chance against.
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<span style="font-weight:400">After training, I washed myself before heading to my office to check up on the work.
<span style="font-weight:400">Nothing new there, so I could just rx the rest of the day.