Chapter 30: Warrior Takemikazu
As the round kicked off, it was like a scene straight out of a cheesy action movie – two warriors, swords raised high, ready to sh in an epic showdown. I couldn''t help but wonder if there was popcorn being sold in the stands.
With all the bravado of a hero charging into battle, I swung my sword down with all the force I could muster, aiming for glory and victory. But instead of a dramatic sh of steel, all I got was a resounding ''clunk'' as my de met Takemikazuchi''s, like two pots banging together in a kitchen mishap.
Takemikazuchi''s expression was the epitome of seriousness, as if he was starring in his own personal samurai epic. Meanwhile, I felt like I was ying the role of the clumsy sidekick who always manages to trip over their own feet.
As we struggled against each other, I couldn''t help but wonder if this was what it felt like to be in a medieval-themed si. I half-expected augh track to start ying every time one of us stumbled or missed a swing.
But despite the absurdity of it all, there was no denying the adrenaline rush of battle, the thrill of facing off against a worthy opponent. And hey, if nothing else, at least I was getting my daily cardio in.
As we broke apart, I quickly conjured a spell, sending it hurtling towards Takemikazuchi with all the force I could muster. But like a seasoned swordsman, he effortlessly shed through the iing magic, his de slicing through the air with precision.
Undeterred, I prepared tounch another attack, only to find Takemikazuchi had vanished from sight, leaving me momentarily disoriented. Before I could react, a heavy kick came hurtling towards me from the right, but with a deft sidestep, I managed to evade it just in time.
The dance ofbat continued, each move met with a swift counter, like a well-rehearsed routine. Takemikazuchi''s skill with a de was unmatched, his movements fluid and precise, while I relied on abination of magic and martial prowess to keep up.
It was a battle of contrasting styles – the disciplined technique of a seasoned warrior versus the unpredictable nature of a spellcaster. And yet, despite our differences, we were evenly matched or more like I made it match by puting some restriction on myself.
Because I want to fight Takemikazuchi as a warrior of equal standing and not crush him under the power of my abilities, which I gained by killing two World enemies.
It wasn''t the first time I had done so; whenever I encountered a yer who relied solely on their own skills and abilities (not game skills and ability), rather than those obtained through the cash shop, I made a conscious decision to limit my own power in order to ensure a fair fight.
For me, the thrill of battley not in overpowering my opponents with my superior abilities, but in testing my skills against theirs on equal footing. It was a matter of honor and respect, a recognition of the dedication and effort they had put into honing their craft.
And as we shed swords and exchanged spells, it became clear that my decision had paid off. Takemikazuchi fought with all the ferocity and skill of a true warrior, pushing me to my limits with every strike and parry.
And though I could have easily overwhelmed him with my superior abilities, I chose instead to meet him de for de, spell for spell, in a battle that would be remembered for its intensity and camaraderie.
In the end, it wasn''t about emerging victorious or proving my superiority; it was about the thrill of the fight, the rush of adrenaline as two warriors shed in a battle of wits and strength.
And as the final blownded and Takemikazuchi fell to the ground, defeated but not broken, I knew that I had achieved my goal: to honor the spirit ofpetition and forge a bond of mutual respect with a worthy adversary.
As Takemikazuchi vanished away, I received a system notification.
{Congrattions! You have won the World Championship of Helheim.}
"Ladies and Gentlemen, We have our winner, the illustrious Alexander Seductus Von Mortis!" The anchor''s voice reverberated through the arena, electrifying the crowd with excitement. "In a battle that will be remembered for ages toe, our champion has emerged victorious, proving once again why he reigns supreme in the Helheim!"
The audience erupted into thunderous apuse, their cheers echoing off the walls of the arena. Fireworks lit up the sky, painting the night with bursts of dazzling colors as the celebration began in earnest.
"But let us not forget the valiant efforts of our runner-up, Warrior Takemikazuchi," the anchor continued, his voice carrying a note of respect. "He fought with courage and honor, showcasing the true spirit of a warrior. Let''s give him a round of apuse for his outstanding performance!"
???
In the virtual world of YGGDRASIL, there''s a special ce called the Administrator tform. It''s off-limits to regr yers and can only be essed with permission from the game''s administrators.
This tform doesn''t have a clear purpose most of the time. But during the World Championship event, it''s used. After the tournament ends, the winners – nine yers – are taken there. They''re given the title of "World Champion" and a special item as rewards for their victory.
Because the tournament prizes are unique, the administrators need to meet each winner personally to give them their rewards. So, the champions are taken to the Administrator tform right after they win the final round of the tournament.
And I was in Administrator tform waiting for my turn.
While listening to the song ''Pussy,e and Go''.
~~~
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