<h4>Book 3: Chapter 12: Finding Home</h4>
Ahhh, dwarven City Hall. It was like going to ICBC for drivers licensing, or the DMV, or <i>hell</i>.
The first time Id been in City Hall Id been getting my name changed with Balin and Annie. Thatd taken nearly four hours, and involved over a dozen forms and multiple departments.
Id started in poption census, then moved to births, then moved to citizen files. Then because old Peter Samson had been in trouble with thew, Id had to go to criminal records, followed by vital statistics to get my new citizen ID card.
This was <i>worse</i>. Minnova City Hall was a singlerge building, and we only had to run from room to room. Kinshasa City Hall was a bureaucratic hellscape with five different buildings all built hodge-podge after-the-fact, and connected by both twisting tunnels and ground-level walkways.
Just when we thought wed found the correct person, we were sent on our way again. By the time we actually had the right guy, even <i>Annie</i> looked ready to pop and she usually loved this stuff. Not that it was inefficient by any means. Everyone was working hard and it ran like a smoothly oiled machine, but there was <i>so much of it</i>!
Then Annie notified them we wanted to build a full tavern with lodgings attached instead of just a brewpub, and things got <i>really </iplicated. We were covered by the crown for a <i>bar and brewery</i> for two years, but anything past that required us to front our own cash. Thankfully, Annie had a ton of gold to ess thanks to Johns little bet, and I was willing to front 50% as well, so we had plenty to y with.
To make a long story short, we got shuffled around until the correct people were all organised, spent several hours in meetings, then were sent to the city nning office to select a location for our pub. In a busy city like Kinshasa, we were severely limited, but being regional champions in <i>two</i> different categories gave us a bit of weight to throw around.
City nning was only able to provide part of the picture, so they gave us a map with a couple locations Xd, along with keys and instructions toe and tell them when wed chosen our brewpub location.
We exited City Hall shell-shocked, <i>hours</i> after wed entered. The crack above us was disappearing as night began to fall up in thends above. I turned robotically towards Annie and asked, What just happened?
Im not sure, she hesitantly admitted. I think were supposed to go to the locations with the Xs and decide if we like them.
There was a hubbub as the people wed left outside noticed our return and came running. Copperpot arrived first. The [Arcanomechanical Engineer] was in fine form, with his propeller beanie running at full tilt, and his nice suit obscured by gloves and a heavy apron. What did they say??
They said: fill these forms ande back tomorrow. I deadpanned with dead eyes.
Typical, he hissed. Without gnomes, this country would need a year to take a single step.
Johnsson countered, amused. Without dwarves, it would be burnt down in a week.
Hah! True. So, what forms do you need to fill? Maybe I can help? Copperpot reached up, trying to get a look at the papers Annie was holding.
Its easy enough. Annie said, passing them over. We need to go look at all of the ces Xd on this map. Then we need to fill out this form here to indicate which location we want, then this <i>other </i>form to dere our intent to purchase. Then we have <i>another</i> form that will provide crown funds for purchase of thend.
Copperpots teeth snapped together as we continued listing off forms, while fending off Whistlemop, who was trying to get his hands on the maps.
Do we want to split up? Annie asked, ncing at the enormous pile of paper. This might take us a couple days.
Ya never split tha party! Balin said, resolutely. Specially in a new ce like this. Lets get settled, then figure things out.
Aye. Annie nodded. Lets start by finding an inn to stay at until we have our new home.
Of course, finding an inn turned out to <i>first</i> require a ce to put our carts. Redwall was a bit too full for our caravan to fit, especially Rasberrysyrups gigantic stage cart. After the second time we got into a fender bender, Berry decided to leave her cart at city hall with an overnight permit until we were situated, and hopped onto Bran and Opals wagon while her helpers followed on foot.
Redwall continued to amaze us, and it was slow going until we found an inn that was able to A) amodate us all, and B) met Bimbleberrys exacting requirements. Whistlemops [Butler] was a matronly gnomess who was as prim and proper as youd expect. Every inn we walked into, she brieflybed over before dering it <i>uneptable</i>. She was joined by Bando, who was only too happy to point out the inadequacies of any inn that wasnt his mothers.
The rest of us just wanted to rest our feet, so there was a groan of joy when we finally found an inn tucked into a corner beneath the Red Wall that met with the [Butler] and the boys approval.
A swinging wooden goat over the door dered it to be The Prancing Unigoat and it was everything I couldve hoped for from a fantasy tavern. A bard sat in therge, open indoor pub, providing a gentle ambiance to the space while happy patronsughed, joked, and fought. The inn was modeled in the gnomish style, which meant it was heavy on the wood and ss, making for a well-lit and warm space. I made sure to take some notes for our own inn.
The proprietors were a gnome by the name of Robinsbobbin, and his wife, a dwarfess by the name of Inga. They were the first interracial couple Id seen on Erd, and I had to apud the gnome for his choice Inga was a fiiiinedy, with a fiery disposition and the beard to match.
They had no children to help run things, but they had an efficient team of maids and servers. They were also more than happy to take on our gnome-heavy crew for what could be an extended period. We were lucky they had space, as the ce was pretty full. That boded well for our own future tavern.
With bags in our rooms and a base of operations, it was time to park the caravan. Malt and most of the gnomes stayed behind to watch the fort, while Copperpot, Amethyst, and Whistlemop came with us. We then retraced our steps through Redwall and Greywall to the warehouses in Yellowall. As we passed through Greywall, team Brighstar offered a farewell and left to go to the adventurers guild. Balin made a doglike back-and-forth walk, then decided to stay with us for now.
Looking up at the massive structures I was reminded of the warehouse wed converted into a brewery with Copperpot. I shivered at the memory of gnomish corporate ninjas and was suddenly grateful for Balins presence. While Copperpot, Whistlemope, and Amethyst arranged for the long-term rental of arge warehouse space, I made <i>absolutely sure</i> that my [Minimap] was still set to show me if Ambermine the gnomish assassin was nearby.
This narrative has been uwfully taken from Royal Road. If you see it on Amazon, please report it.
With the wagons parked, the unigoats paddocked, Penelope angrily underfoot, and everyone else restless as heck, it was back to the hotel for a veryte bedtime.
We could start scoping ces in the morning.
I think we can safely ignore all the options in Yellowwall. I said, giving another look at the quality of the wall on the alley-side of the pub. I stuck my thumb in between the stones, and pieces of rock sheared away under my grip.
Avoiding garbage like this was usually the job of a realtor. Those didn''t exist here though, which was probably a good thing.
Aqua protested. There are a lot of travelers whoe through Yellowwall but never make it further. They just park their wagons in a warehouse, hit the nearest inn, and leave in the morning. Plus, rent will be cheap after the two years are up, and it could be lucrative.
I think I agree with Pete. Annie said, giving the front door a kick. It dented inwards, and she gave a contemptuous snort. Its cheap, but its also <i>cheap</i>.
The first location wede to looked like something straight out of an old horror movie. A small stone building located down a sidestreet away from the main thoroughfare under the Yellow Wall, with plenty of ck paint and shadows to go with it. A tenement house tacked on as an afterthought was clearly meant to be in the inn portion. The wood on the housing was splintering, and it had clearly been reconstructed at least once.
Plus, I tink it already has owners, Richter chuckled, peering through the cobwebby windows. Inside, dozens of fluffy felines were doing their best to stay out of view and failing. I couldnt <i>imagine </i>what the smell was like in there.
I categorically refuse to work in a ce like that. Whistlemop grumped.
Not that you get a vote. This isnt going to be for you, Whistlemop. Why are <i>you</i> here again? I thumped Whistlemap on the top-hat, and he frowned back up at me.
You think Im going to let my business partner traipse around the capital with that snake Copperpot and note to protect him?
Copperpot snorted. Says the <i>rat</i>.
I folded my arms. Doubt.
Whistlemop gave me wide begging eyes. Fine, I want to start selling Whistlemugs here in the capital. And if you want a steady supply of ss and bottles youre going to need someone who knows the ins and outs of the ss trade. You <i>need</i> me. Give me some help and Ill be able to have you knee deep in bottles within the month!
He has a point, Aqua agreed. I didnt even think about how we were going to get bottles again.
I hesitated. Neither had I,e to think of it. Wed had them so readily in Minnova that Id forgotten how hard they were to get in the first ce.
Alright, Im d <i>youre </i>here. I admitted. But <i>I</i> dont want to be here. This ce is awful.
There was a general murmur of agreement, and I crossed it off the list.
As for the rest of the Yelowall locations, I dont think theyre enough for what Annie and I want. We need something permanent where people cane and spend their gold on fine food, alcohol, and afy bed. Yelowall doesnt strike me as that kind of ce. Thats not even mentioning the threat of monster attacks.
I agree with Pete, Annie said. Mark them all off.
Copperpot sighed and crossed off arge swath of our options. This isnt very scientific, heined, we havent seen enough to make a solid judgment.
Really? Look around. Youd rather stay here than in Redwall or Greywall when the Crown is paying for it?
Oh, I didnt say <i>that</i>, just that its unscientific. He sniffed and stuffed the map away into a storage Ability of some kind. But I agree, lets move on. This ispletely uneptable for a Pots partner.
So we backtracked <i>again</i> to Redwall and began checking the locations there. My poor feet!
All the Redwall locations were incredible in their own right. One had a full outdoor beer garden and deep cer system like the Brewers Guild House in Minnova, and another came with a whole set of fancy enchantments in the kitchen that had Bran running around like a kid with a candy bar.
One ce that really caught our eyes reminded me of a pub from back home, with a giant ss picture window with a crisscrossing woodenttice of grills for the entire front wall. It was two storeys tall and another two deep with a small carriage house beside it that also served as an underground entrance to lodgings. The inside was just as luxurious, with a plush carpeted floor and even a stage for performance. With a bit of work we could convert the bottom basement level to a brewroom, and probably even pipe beer up to the brewery like the old English style. Every part of it was perfect.
What do you think? I asked, after wed toured the rooms.
I love it. Annie sighed, but can we afford it?
Its amazing! Whistlemop added. Primo gnomish design! And who cares what it costs, the Kings paying!
Yeah, but we have to pay and upkeep it <i>afterwards</i>. I noted, running [Mental Maths] as I reviewed the specifications on this location. And inns are not exactly lucrative.
Howsabout ya let me dun take a look, there. Bando asked, holding out a hand for the spec sheets. Hmmm yeah, youd need ta be chargin some <i>serious </i>gold ifn ya wanted ta stay here.
Which is probably why its vacant. I sighed, looking it over onest time.
Maybe if we nned to leave right after, but we want to <i>stay</i>. Annie said firmly, flipping through the real-estate costs. I think the Redwall locations have the exact opposite of the Yellowall buildings. Its too expensive for what we want. Since the Crown is paying for the upgrades, we should go get a <i>good </i>ce in Greywall and then use that money to make it <i>amazing</i>.
Ooooh!! I love that n! Aqua jumped up and down. We could install <i>so much stuff!</i> I definitely want something like that stage!
I clutched my feet and groaned. Alright, to Greywall. I bet the best choice will be thest ce we check.
As it turned out, it was the third tost.
The building sat at a crossroad just off of Main Street, nestled between a cafe and a bakery. Foot traffic was heavy here, but with the heady air of shopping and tourism. It had white sandstone walls with a red mortar that leant it a cheery cherry air. It was actually two storeys with a peaked red roof, and there was apparently arge fully furnished basement. The front door was a wide circr affair; it kind of reminded me of Hobbitons Bag End, but with a red door instead of green, and stone instead of soil, and a roof instead of grass, and gnomes instead of hobbits and...
Okay, it looked nothing like Bag End, but it did have a round door, and a <i>feeling</i>.
Whistlemop dered that itd probably been a ssmaker or other industrial process building at some point, judging from the leftover fixtures we could see through the windows. It had an enormous front picture window like our favourite from Redwall, though this time with diamond grills. A trellis awning jutted a good two meters onto the street from the roof, and was covered in vines that looked like they were berry bearing.
The building was apparently <i>much</i>rger than the small storefront we could see from the street, and formed its own Euro-bloc in the back. The floor n said it had a small stable, a carriage house, and some row houses all clustered around a wide stone courtyard. Arge portcullis was currently down, preventing entry to the area, but just what we could already see was impressive enough.
A trio of gnomish customers sat outside the cafe, a cozy little establishment named <i>The Whistling Teapot</i> and gave us curious nces as we peered through windows and made joyful smalltalk.
Its a perfect location! Copperpot crowed. Theres so much traffic through here. And its so close to a ce for coffee!
It would need a lot of work. Annie hawwed, but you could tell she was seeing that work in her minds eye and liking the result.
Who cares! Its our taxes paying for it! Whistlemop rattled the doorknob. Let us in! I want to see!
Annie held up a set of keys wed been given and spun it around to arge bronze key shaped like a vase. Aye. Lets go in. And Johnsson, stop Penelope from eating that vine.
*MEEEEEHHH* [Tranted from Prima Donna Goat] Let me rest and eat you absolute <i>monsters!!</i>
So with a creak, and a poof of dust, the door swung open and the Thirsty Goat and friends walked inside.
Then sneezed a lot.