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MillionNovel > Headed by a Snake > Chapter 206 APPENDIX 2: Classes

Chapter 206 APPENDIX 2: Classes

    ?**You may skip this chapter to return to the story.**


    Detailed in this chapter are ss Tier, Tier Demographics, Named Guilds, and Glossary of Terms.


    CLASS TIER


    There are 3 types of ss TIERS. There are Low-Tier, Standard sses, and High-Tier sses. Higher Tier sses develop faster and more powerfully. A High-Tier Iron Rank won''t necessarily lose against a standard Gold-Rank.


    However, Lower Tier sses progress ranks more easily. It is not umon for one 5-year war veteran to be an Iron-Rank Warrior while a peer would be a Bronze-Rank Fighter.


    Low-Tier:


    Kimura Tamaki, Bronze-Rank Human Fisherman


    Lone Shadowdark, Bronze-Rank Human Warrior


    Reynard, Bronze-Rank Human Expert


    Standard-Tier:


    Dragan Ashlord, Iron-Rank Titanblood Swordmage


    Kimura Taree, Bronze-Rank Human Martialist


    Levi Wolfrider, Bronze-Rank Weretouched Warden


    Maximus of Ezyria, Iron-Rank Dovahkiin Warmage


    Naedrielle, Iron-Rank Elf Sentinel


    Pale Invictus, Bronze-Rank Half-Elf Spear-Warrior


    Sasarame, Bronze-Rank Snake Oracle


    Tarquin Wroe, Bronze-Rank Human Hexde


    Tycondrius Charm, Iron-Rank Medusa Warlord


    High-Tier:


    Lucifer, Gold-Rank Demon Umbre Meister


    Seldin Korr, Iron-Rank Human Berserk Knight


    Sorina Capulet, Bronze-Rank Human Calctor


    ...


    TIER DEMOGRAPHICS


    In Merylsward, a poption of 60,000, there are approximately 30 Gold-Rankers, with Martial-sses to Casters at a 2:1 ratio.


    ~200 are Iron-Rank sses. ~500 are Bronze-Rankers. Of those, less than 40% have a standard-tier ss.


    Less than 1% of the poption (600) work as guards or militia and are mostly brave Unranked and Bronze-Rank individuals.


    Forparison, the United States civilian to military ratio is 0.6% and the civilian tow-enforcement ratio is 0.2%


    ...


    NAMED GUILDS


    Public Guilds


    Adventurer''s Guild of the Kingdom - A government-funded hub that makes quests avable to adventuringpanies, single adventurers, or otherwise skilled experts


    Banker''s Guild - Provides banking services and insurance policies, essible in any major city<novelnext></novelnext>


    Courier''s Guild - Physically or magically delivers mail between cities


    Windwright''s Guild - Provides privately-owned, governmentally-regted travel services by airship between major cities


    Adventuring Companies


    Shadowdark Wolves (Bronze) - Formerly led by Warrior Denman


    Sol Invictus (Iron) - Led by Warlord Tycondrius of Charm


    Staghorn (Iron) - Led by Heavy Armor Knight Emilien Leserre in Nice


    Trayus (Gold) - Led by High Wizard Trayus in Merylsward


    Hidden Sects


    Sea Wolf Sect - Lang Hai''s sect, officially a part of the Kingdom''s Navy


    Golden Crow Sect - The sect that the Sea Wolf, Shao Ran, was part of


    Ivory Judge Sect - Led by the Kimura Patriarch


    Kingdom Military


    Darktide Fleet - Fleet under Grand-Captaine Chantal''smand. Part of the Kingdom''s Navy


    Knights Arcane - An elite cavalry-centric battalion in the Kingdom''s Army


    ...


    GUILD TERMS


    Adventuring Company - A guild of adventurers, traveling in apany. Apany, in this case, ranges from a team (2-5), a squad (~10), a toon (~50), or a properpany (2-4 toons). Companiesprised ofrger than 200 require a legal permit and are rare outside of times of war.


    Dark Guild - A type of guild known for performing illegal acts ie. extortion, very, assassination, and smuggling.


    Guild vs Company - These terms are usually used interchangeably. The proper use of pany'' refers to either a traveling group or the military term of 2-4bined toons.


    Mercenary Company - An older term sometimes used interchangeably with ''adventuringpany.'' The term remains as, during wartime, adventurers were often hired as mercenaries attached to armies.


    ...


    OTHER TERMS


    Daeva - A human with traces of angelic ancestry.


    Demonblood - A human with traces of demon or devil ancestry. Also known as devil-bloods. In this setting, demons and devils have a healthy rivalry, but are not hostile. Demons dislike being called devils and vice versa, but ept thatmonfolk would not easily know the difference. Even current-generation demons and devils find it hard to tell the difference...


    Dovahkiin - A human with traces of scalefolk ancestry, often specialized in elemental magic. Will be used unless someone tells the Author they can be sued for it.


    Elf - A long-lived race that has mostly integrated with humankind. Known for being flighty. Elves reach physical and mental maturity at 110 years old.


    Iredar - While mostly referring to furred Kobolds, the term is used as a catch-all for underground-dwelling humanoids. Includes Gnomes... but not Dwarves.


    Irvhir - While mostly referring to scalekin Kobolds, the term is used as a catch-all for scale-folk with lizard ancestry. Several thousand years ago, the term Irvhir referred to what is now the Iredar. Historians are unsure or when or why the change urred.


    Mana Ward - A mana-shield generated by Caster sses, who often do not have strengthened constitutions like Martial sses.


    Orc - Large, green-skinned humanoids who worship their gods by engaging in "honorable" battle. To be respected in an Orc tribe, one must either be brutal or cunning-- preferably both.


    Orkish Sugar - ck explosive powder. First discovered by Dwarves. First utilized by Orc Shamans. First weaponized by Humans.


    Popoto - A gnome-sized, bronze-skinned humanoid, known for having cute, child-like appearances. Popotoes tend to have a high affinity for magic.


    Titanblood - A human with giant ancestry. Also known as half-giants.
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