CH.449 Duelist Genesis and Crossroads of Chaos
<span style="font-weight:400">We waited inside the dungeon for one more night to pass. It was to give the dungeon time to sort out its mana and miasma levels, and so that I could estimate if we needed to kill all the monsters here on the way out.
<span style="font-weight:400">The final decision was that while the miasma and mana levels are slightly higher than they were before, they aren’t anything local adventurers can’t deal with, so we are good to go.
<span style="font-weight:400">So with DM2, yes the two decided to swap a bit early since DM2 would have a powerful escort party, we made our way out of the dungeon.
<span style="font-weight:400">After that there was a bunch of dumb stuff like paperwork to take care of. And spreading the loot from the dungeon. Most of the monster materials had been turned into dungeon points, but we still had two hydra corpses, and some other A-rank monsters that some of the adventurers wanted to keep. They were all in Storage, so I had already purified the miasma from them, so it was just handing it out anding up with how to share the hydra materials.
<span style="font-weight:400">For the five-headed hydra, each party got one head. So we got one, Wendy’s party got one, the local party got one, and the Narra Kingdom party got one. Thest one was shared between Rudevik and the Be Kingdom guardian.
<span style="font-weight:400">For the octo-hydra, it was shared between the parties in a simr manner, but we didn’t take a im for it. Each party got two heads worth of materials, while the solo adventurers got one head each.
<span style="font-weight:400">Yes, it does mean that we really didn’t get much out of this, but you can’t always demand all the rewards, even if you are the one saving the world.
<hr>
<span style="font-weight:400">After taxing everyone back home, for which we actually split up because speed, we were finally able to return to HomeBase and I got to focus on what is important.
<span style="font-weight:400">My new sets! Yes, that is the most important thing. Because and have Synchro monsters!
<span style="font-weight:400">… But before I open any packs, I’ll have a quick show and tell about my unique skill with Cailie. She deserves to know how it works, and I think we can open some packs together.
<span style="font-weight:400">It’ll be fun. Hopefully.
<hr>
<span style="font-weight:400">For maximum enjoyment, I made some nice lounge chairs for a beach in the Factory. I hope Cailie will enjoy the sea being near while we have our little chat.
<span style="font-weight:400">So after I exined my skill to her, including how I unlock new sets and all of that, we got right into the part I was looking forward to the most.
<span style="font-weight:400">And that starts off with Duelist Genesis.
Spoiler
<span style="font-weight:400">TDGS 1
<span style="font-weight:400">Small Piece Golem, Geartown, Tricky Spell 4, Destructotron, Twin-Shield Defender, Jenis, Lightsworn Mender, Remote Revenge, Fish Depth Charge, Herald of Orange Light
[copse]
<span style="font-weight:400">Okay. Small Piece Golem is … not really all that good.
<span style="font-weight:400">Geartown is perfect and I’ll make a Geartown room in the Factory soon. Hopefully no Ancient Gear Catapult blows it up.
<span style="font-weight:400">Tricky Spell 4 isn’t really all that good, because while it does summon some powerful tokens, it just really isn’t worth it.
<span style="font-weight:400">Destructotron is the first Psychic-type monster I have, so that is nice. Just a shame it cannot survive without another Psychic on the field.
<span style="font-weight:400">Twin-Shield Defender might be able to teach me some more Guardian techniques, so I guess he will be nice for that.
<span style="font-weight:400">Jenis, Lightsworn Mender is a bit too situational and the effect isn’t amazing either. But like L, her clothes would make an awesome saint outfit for Lua.
<span style="font-weight:400">Remote Revenge is way too specific to actually be good.
<span style="font-weight:400">Fish Depth Charge is okay. Would have preferred if it destroyed two cards like Icarus Attack, but I guess the draw 1 does somewhat make up for it. But I probably won’t use the card.
<span style="font-weight:400">And Herald of Orange Light is perfectly fine. It does its job and it does it well enough.
<span style="font-weight:400">“So this Geartown. It is a Field spell.” Cailie said.
<span style="font-weight:400">“Yes, it is.” I confirmed.
<span style="font-weight:400">“And you make these Factory rooms with the Field spells, right?”
<span style="font-weight:400">“Yes.”
<span style="font-weight:400">“Which one was used for this room?”
<span style="font-weight:400">“Umiiruka. It is nice for making a beach like this, as the other Umi field spells focus mostly on the deep sea. But I do have Water monsters that prefer beaches like this.”
Spoiler
[copse]
<span style="font-weight:400">“Alright. … But we didn’t get any of those Synchro monsters, right? They are white, right?”
<span style="font-weight:400">“Yes they are. But they are quite rare, so we’ll probably only get one today. Maybe two or three if we are lucky.”
<span style="font-weight:400">“... hopefully we find something I’ll like.”
<span style="font-weight:400">“Yeah. I’m sure we will.”
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">TDGS 2
<span style="font-weight:400">Doctor Cranium, Silent Strider, Book of Eclipse, Medium Piece Golem, Mecha Bunny, Synchro Deflector, Turbo Booster, Gonogo, Telekic Charging Cell
[copse]
<span style="font-weight:400">Okay. Why is Doctor Cranium not a tuner? Just asking. Because it probably should be. Well, whatever. It is decent, I suppose.
<span style="font-weight:400">Silent Strider is just bad. No other way to put it.
<span style="font-weight:400">Book of Eclipse is good. Kind of situational, but it is good. And it is a book, so I can add it to my libraries.
<span style="font-weight:400">Medium Piece Golem is at least better than Small Piece Golem, but that doesn’t make it good.
<span style="font-weight:400">Mecha Bunny is actually kind of okay. The burn and summon another copy effect is kind of nice. And I can use it as a blueprint if I ever want to make mechanical animals.
<span style="font-weight:400">Synchro Deflector is okay. It''s a bit too situational, but it isn’t bad. I do have to check if it works with Cailie. She is technically a synchro, right? And if it works for her, it will make a great set for her.
<span style="font-weight:400">Turbo Booster is perfectly fine. A free summon from the hand, basically.
<span style="font-weight:400">Gonogo is nothing special, and I’ll likely never use it.
<span style="font-weight:400">And Telekic Charging Cell is fine, but not necessary for me. Health Conscious should already prevent me from having to pay the lifepoint costs, but I do need to confirm that first. If it doesn’t, then Telekic Charging Cell is actually nice.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">TDGS 3
<span style="font-weight:400">Noisy Gnat, Recycling Batteries, Equip Shot, Jenis, Lightsworn Mender, Fish Depth Charge, Mind Protector, Krebons, Red Dragon Archfiend, Shield Warrior
[copse]
<span style="font-weight:400">“That’s a Synchro monster, right?” Cailie asked.
<span style="font-weight:400">“Yeah! One of the best ones in this set.” I answered, with excitement practically dripping off my words.
<span style="font-weight:400">“Is it the one you wanted for me? … no. You said Star-something, right?”
<span style="font-weight:400">“Yeah. Stardust Dragon. Red Dragon Archfiend is great, but it can be a bit difficult, as it destroys your own monsters as well, if you don’t use it correctly. So I’ll be keeping it for my own use.”
<span style="font-weight:400">“Ah. Okay. Hopefully we can find that Stardust Dragon.”
<span style="font-weight:400">“I would say we will, but honestly, even getting the Red Dragon Archfiend is lucky. But I’ll get it eventually.”
<span style="font-weight:400">Other than the dragon, which is a huge pull, well.
<span style="font-weight:400">Noisy Gnat isn’t all that good.
<span style="font-weight:400">Recycling Batteries is fine, but nothing special.
<span style="font-weight:400">Equip Shot is just bad.
<span style="font-weight:400">Mind Protector is actually kind of nice, stopping any weak monsters from attacking.
<span style="font-weight:400">Krebons is also great.
<span style="font-weight:400">And Shield Warrior is … okay, I suppose.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">TDGS 4
<span style="font-weight:400">Jenis, Lightsworn Mender, Mind Protector, Psychic Snail, Equip Shot, Telekic Shocker, Fish Depth Charge, Ghost Gardna, Beast of the Pharaoh, Maiden of Macabre
[copse]
<span style="font-weight:400">Psychic Snail has good stats and an alright effect, so it is fine in my books.
<span style="font-weight:400">Telekic Shocker is kind of the same, but honestly it is just a worse Krebons.
<span style="font-weight:400">Ghost Gardna is not all that good.
<span style="font-weight:400">Beast of the Pharaoh has an okay effect, for the TCG, but it is useless for me.
<span style="font-weight:400">And Maiden of Macabre is fine. Nothing crazy, but just fine.
<span style="font-weight:400">“... Brian. Do you think I’d look good in the outfit this Maiden of Macabre is wearing?” Cailie asked.
<span style="font-weight:400">“Of course. You’d look great in anything. Want me to make you one?”
<span style="font-weight:400">“... if it isn’t too much trouble.”
<span style="font-weight:400">“Yeah. I’ll get you a kimono.” I promised her, but I’m honestly not sure if what Maiden of Macabre wears is a kimono. It might be something else, and I just don’t know what it is.<sup ss="modern-footnotes-footnote " data-mfn="1"></sup><span ss="modern-footnotes-footnote__note" data-mfn="1">After a quick google search, yes, it likely is a kimono.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">TDGS 5
<span style="font-weight:400">Jenis, Lightsworn Mender, Lightwave Tuning, Twin-Shield Defender, Small Piece Golem, Kunoichi, Geartown, Medium Piece Golem, Counselor Lily, Telekic Charging Cell
[copse]
<span style="font-weight:400">Lightwave Tuning is usable, but not all that necessary. I suppose at the start, since I don’t have that many tuner monsters, it will be nice to have. Butter, it won’t be needed.
<span style="font-weight:400">Kunoichi is okay, but not all that special.
<span style="font-weight:400">And Counselor Lily looks nice, but she is actually just trash.
<span style="font-weight:400">“Do you always get the same cards from these packs?” Cailie asked. “We have already gotten things like these golems and the field spell, right?”
<span style="font-weight:400">“Yeah. That is how it works. Could say sadly, but it is just the life of a TCG collector, so I’m used to it.”
<span style="font-weight:400">“... I guess it might be less exciting if you always got new cards.” Cailie admitted.
<span style="font-weight:400">“Yes. Yes it would be.”
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">TDGS 6
<span style="font-weight:400">diator Beast Equeste, Psychic Commander, Beast of the Pharaoh, Krebons, Telekic Shocker, Destructotron, Domino Effect, Battle Tuned, Cold Enchanter
[copse]
<span style="font-weight:400">“A winged centaur!” Cailie called out.
<span style="font-weight:400">“I think the wings are actually just a type of armor, kind of like Ria’s wing armor.”
<span style="font-weight:400">“... oh. I was hoping Molly or Cina could grow wings. They could be hippogriff centaurs.”
<span style="font-weight:400">“It would actually be a pegasus centaur. Pegasus is a winged horse, while a hippogriff is a mix of a horse and an eagle.”
<span style="font-weight:400">“Ah. Alright. A pegasus centaur then.”
<span style="font-weight:400">Other than the decent d Beast, the pack had some other new stuff.
<span style="font-weight:400">Psychic Commander is great. You can summon it with Emergency Teleport, it has a good, an alright, effect. Good stats. And it is a level 3 tuner. Nothing to not like about it.
<span style="font-weight:400">Domino Effect sucks.
<span style="font-weight:400">Battle Tuned is perfectly fine in my book. The attack boost is permanent, after all.
<span style="font-weight:400">And Cold Enchanter is okay. Nothing crazy, but she isn’t bad either. Also she is an ice mage, so that is interesting.
<span style="font-weight:400">Sadly no one on HomeBase has both Water and Dark attributes, since Ice Magic is a mix of those two, so I don’t think anyone will be learning it.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">TDGS 7
<span style="font-weight:400">Tricky Spell 4, Orb of Yasaka, Domino Effect, Ghost Gardna, Overworked, Telepathic Power, Psychic Snail, Fish Depth Charge, Grapple Blocker
[copse]
<span style="font-weight:400">… okay. Orb of Yasaka. Why are you … why don’t you have the additional effect of keeping the Spirit monster on the field? Spirit monsters suck!
<span style="font-weight:400">I love the artwork on Overworked, and the effect is alright.
<span style="font-weight:400">Telepathic Power is okay. Not crazy, but just okay.
<span style="font-weight:400">And Grapple Blocker isn’t all that good.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">TDGS 8
<span style="font-weight:400">Needlebug Nest, Psi-Impulse, Ghost Gardna, Twin-Shield Defender, Equip Shot, Medium Piece Golem, Psychic Commander, Sword of Kusanagi, Cold Enchanter
[copse]
<span style="font-weight:400">Wait? This is the first time Needlebug Nest was printed? Really? Why did I think it came way sooner? It just … it just feels like a card that would have been printed in something like Invasion of Chaos or something.
<span style="font-weight:400">Psi-Impulse is destructive, or more like disrupting, for sure, but the downside is a bit too much.
<span style="font-weight:400">And Sword of Kusanagi is awful. I know I was bashing on Orb of Yasaka, but the sword is even worse.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">TDGS 9
<span style="font-weight:400">Psi-Impulse, Lightwave Tuning, Mecha Bunny, Battle Tuned, Krebons, Silent Strider, Sword of Kusanagi, Needlebug Nest, Graceful Revival
[copse]
<span style="font-weight:400">… wow. The only new card is Graceful Revival. And it fucking sucks!
<span style="font-weight:400">Last pack. Hopefully something good.
Spoiler
<span style="font-weight:400">TDGS 10
<span style="font-weight:400">Junk Barrage, Beast of the Pharaoh, Psychic Commander, Kunoichi, Jutte Fighter, Overworked, Telekic Shocker, Mind Protector, Trap of Darkness
[copse]
<span style="font-weight:400">Junk Barrage isn’t terrible, but it isn’t amazing either.
<span style="font-weight:400">Jutte Fighter is a tuner, so I’ll take it, but it isn’t crazy good.
<span style="font-weight:400">And Trap of Darkness isn’t all that amazing either. I mean, I literally don’t need it, as I can just get out another copy of the trap I want to activate.
<span style="font-weight:400">“Cailie?” I asked, since she had been quiet for a while, only to notice that she had fallen asleep while hugging my arm.
<span style="font-weight:400">I guess she can sleep while I open ten packs of Crossroads of Chaos.
<hr>
Spoiler
<span style="font-weight:400">CSOC 1
<span style="font-weight:400">DNA Checkup, Comrade Swordsman of Landstar, Nettles, Confusion Chaff, Morphtronic Clocken, Revival Gift, Botanical Girl, Gadget Hauler, Cactus Fighter
[copse]
<span style="font-weight:400">DNA Checkup is a mediocre draw card.
<span style="font-weight:400">Comrade is actually a good Warrior tuner. And he is a Comrade, so you have to like him.
<span style="font-weight:400">Nettles is a nt tuner, so that is nice. Sadly the effect is just not worth it.
<span style="font-weight:400">Confusion Chaff is way too situational.
<span style="font-weight:400">Morphtronic Clocken is better for me than it is in the TCG, because I can easily protect it while to gathers counters. Sadly that doesn’t actually make it good.
<span style="font-weight:400">Revival Gift sucks. I have way better resurrection cards.
<span style="font-weight:400">Botanical Girl is fine, but not amazing.
<span style="font-weight:400">Gadget Hauler can haul its ass away from me. … okay, it is actually pretty okay, because I can just have like 20 Morphtronics in my hand when I activate its effect.
<span style="font-weight:400">And why in the world does Cactus Fighter summon tokens for your opponent? It isn’t even all that strong, so it doesn’t need a negative effect like that.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">CSOC 2
<span style="font-weight:400">Iron Chain Coil, Card Rotator, Botanical Girl, Goblin Decoy Squad, DNA Checkup, nt Food Chain, Power Injector, ck Garden, Tiger Dragon
[copse]
<span style="font-weight:400">Iron Chain Coil is a tuner, and it has an effect. I won’tment on how good the effect is, but it has an effect.
<span style="font-weight:400">Card Rotator isn’t worth it. I have cards that do the same without a discard.
<span style="font-weight:400">Goblin Decoy Squad is going to be taken in by the Goblin bank, but I won’t be using them.
<span style="font-weight:400">nt Food Chain is usable, but not amazing.
<span style="font-weight:400">Power Injector is the same.
<span style="font-weight:400">ck Garden is a Field spell, so that is nice. But the effect isn’t really something I’ll need in this world, so I won’t be using it. Outside of making a Factory room.
<span style="font-weight:400">And Tiger Dragon seems to be perfect for Einar and Eline. Just because it is a tiger dragon. I’ll get another few copies of it and hand one to both of them soon.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">CSOC 3
<span style="font-weight:400">Gozen Match, Doppelganger, Gigantic Cephalotus, Copy nt, The White Stone of Legend, DNA Checkup, Everliving Underworld Cannon, Botanical Girl, Mad Archfiend
[copse]
<span style="font-weight:400">Gozen Match is of course amazing, but I’m not sure how it works in the real world, so I’ll have to test it.
<span style="font-weight:400">Doppelganger is fine, but not amazing.
<span style="font-weight:400">Gigantic Cephalotus is fine.
<span style="font-weight:400">Copy nt is usable, but I probably won’t be using it.
<span style="font-weight:400">Everliving Underworld Cannon would be good if it didn’t have that ‘once per turn’ restriction.
<span style="font-weight:400">Mad Archfiend is okay.
<span style="font-weight:400">And then we have the EGG. The White Stone of Legend. The Blue-Eyes egg. And I love it. Sure it isn’t amazing, but it is a Blue-Eyes egg, so I have to love it!
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">CSOC 4
<span style="font-weight:400">Morphtronic Cameran, Morphtronic Engine, Iron Chain Snake, Fragrance Storm, Wall of Ivy, Seed of Deception, Lineage of Destruction, Cursed Fig, Turbo Synchron
[copse]
<span style="font-weight:400">Morphtronic Cameran does kind of float into another Morphtronic, so I guess it isn’t the worst, but just … why doesn’t it summon from the deck?
<span style="font-weight:400">Morphtronic Engine is a good attack boost, but it is too limited.
<span style="font-weight:400">Iron Chain Snake really needs to be able to either special summon itself, or equip from the hand.
<span style="font-weight:400">Fragrance Storm is a draw spell, but not a good one.
<span style="font-weight:400">Wall of Ivy is another card where I just ask, why does it give your opponent a token? It doesn’t have the stats that would mediate that kind of effect.
<span style="font-weight:400">Seed of Deception is great for the TCG, but useless for me.
<span style="font-weight:400">Lineage of Destruction is usable, but I think I have easier ‘attack twice’ cards.
<span style="font-weight:400">Cursed Fig is okay, but again, nothing crazy.
<span style="font-weight:400">And Turbo Synchron is a tuner, but the effect is … kind of bad. At least for me.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">CSOC 5
<span style="font-weight:400">Synchro Strike, Everliving Underworld Cannon, DNA Checkup, Giant Trap Hole, Lineage of Destruction, Omega Goggles, Morphtronic Cord, Goblin Decoy Squad, Storm Caller
[copse]
<span style="font-weight:400">Synchro Strike is okay, but I wish it was a bit better. Either bigger boost, or a permanent boost.
<span style="font-weight:400">Giant Trap Hole is nice. I can drop an entire squad of people into a trap hole at the same time.
<span style="font-weight:400">Omega Goggles look funny, but I won’t be needing them. Unless I can reverse engineer then into something actually good.
<span style="font-weight:400">Morphtronic Cord is too slow, because destroying traps after the battle is kind of bad. You want them gone before the battle.
<span style="font-weight:400">And Storm Caller is actually kind of nice when you don’t have to tribute summon it. You can kind of Yata-lock them, while actually not Yata-locking them. Just destroy a monster, it goes to the top of your opponents deck, they draw it, can’t do much with it, they have to just set it, destroy it again, and so on.
<span style="font-weight:400">Storm Caller lock. Is it good? Nope. But you can technically do it.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">CSOC 6
<span style="font-weight:400">Morphtransition, Morphtronic Magnen, nt Food Chain, Goblin Decoy Squad, Gadget Hauler, Card Rotator, Horseytail, Iron Chain Snake, Morphtronic elerator
[copse]
<span style="font-weight:400">Morphtransition is okay, I suppose. Stopping attacks is always nice.
<span style="font-weight:400">Morphtronic Magnen is nice. Control two of them and your opponent cannot attack.
<span style="font-weight:400">Horseytail, again, summons tokens for your opponent! How many of these cards are there! At least these tokens force your opponent to discard when they are destroyed. But only when destroyed by battle, and by a nt monster.
<span style="font-weight:400">And Morphtronic elerator is fine. It destroys stuff.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">CSOC 7
<span style="font-weight:400">Morphtronic Engine, Morphtronic Magnen, Comrade Swordsman of Landstar, Gadget Hauler, nt Food Chain, Doppelganger, Zombie Mammoth, Copy nt, Search Striker
[copse]
<span style="font-weight:400">Zombie Mammoth is another card with an unnecessary downside. It’s only a 1900 attack monster. It doesn’t need a downside.
<span style="font-weight:400">Search Striker is the same. Why does it change to defense position after using its effect?
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">CSOC 8
<span style="font-weight:400">Cursed Fig, Everliving Underworld Cannon, Botanical Girl, Poison Chain, Card Rotator, Revival Gift, Morphtronic Clocken, Pollinosis, Rose, Warrior of Revenge
[copse]
<span style="font-weight:400">Poison Chain is alright. Milling your opponent can either be good or bad, so just be careful with it.
<span style="font-weight:400">Pollinosis is a great interruption card.
<span style="font-weight:400">And Rose, Warrior of Revenge looks cute, but her effect isn’t actually any good.
<span style="font-weight:400">Next pack.
Spoiler
<span style="font-weight:400">CSOC 9
<span style="font-weight:400">Everliving Underworld Cannon, Morphtransition, The White Stone of Legend, Jade Knight, Psychic Jumper, Iron Chain ster, DNA Checkup, Morphtronic Datatron, The World Tree
[copse]
<span style="font-weight:400">Jade Knight is another space fighter, so that is nice. Always good to have more of them.
<span style="font-weight:400">Psychic Jumper isn’t terrible. You can get some nice monsters with its effect.
<span style="font-weight:400">Iron Chain ster doesn’t burn enough.
<span style="font-weight:400">Morphtronic Datatron, which definitely is a usb stick and not a lighter, is the same. Just too little burn damage.
<span style="font-weight:400">But the World Tree is nice. I’ll be sure to nt one in the ck Garden.
<span style="font-weight:400">Last pack.
Spoiler
<span style="font-weight:400">CSOC 10
<span style="font-weight:400">Card Rotator, Botanical Girl, Copy nt, Morphtronic Engine, Fragrance Storm, Cursed Fig, Morphtronic Magnen, ck Garden, Psychic Lifetrancer
[copse]
<span style="font-weight:400">Well, I got a super rare. Sure it is a repeat, but I’ll need a second ck Garden anyway. One for the Factory, one for the Collection.
<span style="font-weight:400">Psychic Lifetrancer is also nice. She looks kind of cute, but a bit scary. And her effect is decent.
<span style="font-weight:400">So yeah. No Stardust Dragon, but I did get Red Dragon Archfiend, so I’m happy. Just a shame I only got two Synchro monsters. Had I gotten one more, I would have a total of five and I could have gotten the first reward for the Synchro summoning challenge.
<span style="font-weight:400">… and it would have been a nice one.
<table style="border-copse:copse;width:100%">
<tbody>
<tr>
<td style="width:100%"><span style="font-weight:400">Summon unique Synchro Monsters</td>
</tr>
<tr>
<td style="width:100%"><span style="font-weight:400">Unique Synchro Monsters summoned: 2</td>
</tr>
<tr>
<td style="width:100%"><span style="font-weight:400">Aromaseraphy Rosemary, Aromaseraphy Sweet Marjoram</td>
</tr>
<tr>
<td style="width:100%"><span style="font-weight:400">Next Reward is given at 5 unique Synchro Monsters</td>
</tr>
<tr>
<td style="width:100%"><span style="font-weight:400">Next Reward: Clear Wing Synchro Dragon + White Wing Magician
</td>
</tr>
</tbody>
</table>
Spoiler
<table style="border-copse:copse;width:100%">
<tbody>
<tr>
<td style="width:50%"></td>
<td style="width:50%"></td>
</tr>
</tbody>
</table>
[copse]