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MillionNovel > Yugioh Card Summoner > CH.450 D-Wheels

CH.450 D-Wheels

    CH.450 D-Wheels


    <span style="font-weight:400">“Okay Cailie. I got your new monsters.” I told the mermaid.


    <span style="font-weight:400">“Really? Thank you!” Cailie flew at me and hugged me tight.


    <span style="font-weight:400">I have to say,tely she has been using her wheelchair less and less, using her Aerial Swimming skill instead. Most of the time, she only brings it out when she is tired.


    <span style="font-weight:400">She now also has ess to Storage. System link, being a part of the harem and all of that. Of course I’d give her Storage ess.


    <span style="font-weight:400">Cailie had returned the Armed Dragons to me after our dungeon adventure, and I epted them back. She did keep the Mermaid Knight and Cure Mermaid I gave her though.


    <span style="font-weight:400">But now, she was getting new cards to rece what she ‘lost’. Starting off with the two Simorghs I had to act as her boss monsters. Simorgh, Bird of Divinity and Simorgh, Bird of Ancestry.


    Spoiler


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    [copse]


    <span style="font-weight:400">Now I will fully admit that Divinity Simorgh is a bit dangerous because of its effect. But Cailie already has Cure Mermaid for HP recovery, and she is about to get a few more things.


    <span style="font-weight:400">Her main lineup of cards will be my entire Aroma package. She already likes the Aromage monsters, because they work with her on the CropFields, so I got more copies of all of them. Then I DNA Transnted the two Synchroes to be Wind attribute instead of Light.


    Spoiler


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    [copse]


    <span style="font-weight:400">It really wasn’t necessary, but it will make a clear difference between Cailie’s Aromaseraphy and my Aromaseraphy monsters.


    <span style="font-weight:400">I also installed a copy of both Aroma Garden and Aroma Gardening into the CropFields, making them a bit nicer. It wasn’t a big difference, but every little bit counts.


    <span style="font-weight:400">Then it was time for Cailie’s duel disk. She’d need one if she wanted to summon Synchro monsters.


    <span style="font-weight:400">I went through a few designs, like one that looked like a fish, one that was just a mermaid tail and one that looked like one of those glow sticks you’d see at an idol concert. Thest one is because Cailie was an idol, but yeah, she didn’t like that one.


    <span style="font-weight:400">She ended up asking for one that looked like a flower, so I designed one that looked a bit like a rose. … or Ivysaur and Venusaur, depends on who you ask.


    <span style="font-weight:400">Basically, in its ‘off’ state, the bracer looks a lot like a closed flower, but when active, it blooms fully, with the petals acting as the monster card zones.


    <span style="font-weight:400">For special features, I just added a speaker system to Cailie’s duel disk. It will help with her Battle Song skill. But other than that, it just looks pretty. I can always just make her another one if I want to add more features to it.


    <span style="font-weight:400">Also, for the first time ever, her duel disk is something only she can use, thanks to Owner’s Seal. I’ll be adding them to all of the duel disks in the future, but hers is the first.


    Spoiler


    [copse]


    <span style="font-weight:400">After Cailie approved of her duel disk, I quickly showed her how to Synchro summon monsters.


    <span style="font-weight:400">Then it was time for a little fun on my part. Because I finally have enough Momentum for something I’ve been saving for. A duel runner, or a D-wheel, whichever you prefer.


    <span style="font-weight:400">It was a bit of a pain just resummoning my Aromaseraphy on repeat, as they were the only Synchro monsters I had. But I did it and I now have more than 500 Momentum.


    <span style="font-weight:400">I traded in the 500 Momentum and got myself a new tab in my Momentum Reactor tab.


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    <td style="width:100%">Momentum Reactor</td>


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    <td style="width:100%"><span style="font-weight:400">[Summon D-Wheel]</td>


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    <td style="width:100%"><span style="font-weight:400">[Customize D-Wheel]</td>


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    <td style="width:100%"><span style="font-weight:400">Gathered Momentum: 44</td>


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    <td style="width:100%"><span style="font-weight:400">[Use Momentum]</td>


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    <span style="font-weight:400">So I just hit the Summon D-Wheel button and the D-Wheel appeared next to me.


    <span style="font-weight:400">… and it looked like a piece of shit. It looked like some sort of a training D-Wheel, not like one of the badass D-Wheels I was expecting.


    Spoiler


    ... okay, so for some reason, the image quality is that of a potato. If you want better quality, click this link.


    [copse]


    <span style="font-weight:400">It honestly looked like a kid''s kick bike or something. So before I even took it for a ride, I unsummoned the thing and opened up the Customization tab.


    <span style="font-weight:400">In there, I saw a bunch of duel runners from the anime I could purchase, with Momentum naturally. Anything from Yusei’s Yusei Go to Z-one''s ‘D-Wheel’ were avable.


    Spoiler


    [copse]


    <span style="font-weight:400">Their cost varied on a variety of factors, such as top speed, eleration, handling and so on, with more advanced D-Wheels cosing way more.


    <span style="font-weight:400">And just something like a colored D-Wheel already costs 1000 Momentum, and the prices don’t get cheaper as they get faster and better.


    Spoiler


    [copse]


    <span style="font-weight:400">For those that want to know, Z-one’s D-Wheel costs 100,000 Momentum.


    <span style="font-weight:400">There was also a tab where I could design my own original D-Wheel, but even making one like that would cost Momentum. Basically, the more ‘stat points’ I’d give the D-Wheel, the more expensive it would be.


    <span style="font-weight:400">Again, the stats I can y with are top speed, eleration, handling, durability and auto-pilot. I could also add additional features like ‘gliding’ and ‘flight’, but those add a ton to the cost.


    <span style="font-weight:400">I guess that exins why Z-one’s D-Wheel is so expensive. It has all of its stats beyond maxed out andes with literally every feature avable.


    <span style="font-weight:400">But yeah. With the Momentum I currently have, there is no way I’ll be able to make a D-Wheel better than the piece of … practice equipment that I have.


    <span style="font-weight:400">So while I was salty, I did at least want to take my practice bike for a ride.


    <hr>


    <span style="font-weight:400">By the end of the ride, I learned an interesting fact. Riding a D-Wheel produces Momentum. Not a lot, repeat Synchro spam is way more efficient, but it is something.


    <span style="font-weight:400">The amount of Momentum generated isn’t based on distance traveled, but instead on speed at which you travel. And I know what you are going to say, ‘If you travel x time with y speed, you can calcte the distance. So it does depend on distance.’


    <span style="font-weight:400">So yes, but not really. It depends on speed. If I travel 100 km with a speed of 100 km/h, which is the fastest my ‘training bike’ can travel, I’ll get right around 1 Momentum.


    <span style="font-weight:400">But if I instead had a bike that could travel that same 100 km at a speed of 200 km/h, I’d get around 4 Momentum, despite spending only half the time riding the trip.


    <span style="font-weight:400">So if I were to ride a D-Wheel with a max speed of 100km/h for one hour, I’d get 1 Momentum, but if I ride an hour with a D-Wheel with a top speed of 200 km/h, it’d be more like 8 Momentum. The speed makes a big difference and I really need a better bike if I really want to even consider riding a D-Wheel to be a good way of generating Momentum.


    <hr>


    <span style="font-weight:400">So since I need more Momentum, I need more Synchro monsters. And you know what that means, right? Yeah. More packs.


    <span style="font-weight:400">Besides, I want that Clear Wing Synchro Dragon. It will work as a good dragon for Cailie, if I can’t get Stardust Dragon. She can also always have both.


    <span style="font-weight:400">So yeah. I’ll do ten packs of both Duelist Genesis and Crossroads of Chaos today as well, hoping for any Synchro monsters.


    Spoiler


    <span style="font-weight:400">TDGS 1


    <span style="font-weight:400">Equip Shot, Book of Eclipse, Turbo Booster, Gonogo, Lightwave Tuning, Noisy Gnat, Quillbolt Hedgehog, Jutte Fighter, Grapple Blocker


    [copse]


    <span style="font-weight:400">Okay, so the only new card is Quillbolt Hedgehog. It is pretty good in the TCG, but not all that amazing for me. Free summons and all of that.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">TDGS 2


    <span style="font-weight:400">Mind Protector, Krebons, Tricky Spell 4, Spacegate, Mecha Bunny, Lightwave Tuning, Medium Piece Golem, Fish Depth Charge, Telekic Charging Cell


    [copse]


    <span style="font-weight:400">Spacegate sounds super cool, but it is actually kind of trash. Like for me it ispletely useless, but even in the TCG, it is just way too slow. But it might have some interesting teleportation tech, so I might want to look into it. Maybe if I canbine it with Exchange, I can make something like teleportation mirrors. In theory, it should work, because the letter exchange boxes can transfer matter over a long distance.


    <span style="font-weight:400">But that is for the future. Next pack.


    Spoiler


    <span style="font-weight:400">TDGS 3


    <span style="font-weight:400">Gonogo, Geartown, Psychic Commander, Quillbolt Hedgehog, diator Beast Equeste, Noisy Gnat, Kunoichi, Doctor Cranium, The Tricky


    [copse]


    <span style="font-weight:400">Tricky is … decent. Again, good in the TCG, but not all that amazing for me. I guess he is a Wind Spellcaster and I don’t have all that many of those, so that is nice. And it''s not like Tricky is bad. It is just … special summon effects are kind of unnecessary.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">TDGS 4


    <span style="font-weight:400">Judgment of Thunder, Oyster Meister, Telepathic Power, Doctor Cranium, diator Beast Equeste, Overworked, Domino Effect, Lightsworn Sabre, De-Synchro


    [copse]


    <span style="font-weight:400">Okay. Few new cards.


    <span style="font-weight:400">Judgment of Thunder is bad. If it was a Quick y Spell, maybe you could use it, but a trap that destroys just 1 monster, and you have to specifically summon a Thunder for it, it isn’t worth it.


    <span style="font-weight:400">Oyster Meister is fine-ish. Sadly it doesn’t special summon the token after being destroyed by battle, but it is still decent.


    <span style="font-weight:400">Lightsworn Sabre is perfectly fine. A decent attack boost and it transfers onto another monster if the equipped monster is destroyed.


    <span style="font-weight:400">And De-Synchro is nice. Like actually nice. Unlike Fusions, which can basically only be done by my cards, spirit synchroes are a thing, and I think De-Synchro can break one apart. So if we ever face a situation like we did with Amilie, where someone is using a spirit synchro or a sprite synchro against us, I now have a card for that.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">TDGS 5


    <span style="font-weight:400">Destructotron, Recycling Batteries, Lightwave Tuning, Fish Depth Charge, Spacegate, Telekic Shocker, Medium Piece Golem, Jenis, Lightsworn Mender, Cold Enchanter


    [copse]


    <span style="font-weight:400">Nothing new here. Next.


    Spoiler


    <span style="font-weight:400">TDGS 6


    <span style="font-weight:400">Psi-Station, Fish Depth Charge, Book of Eclipse, Psychic Rejuvenation, Quillbolt Hedgehog, Mirror of Yata, Doctor Cranium, Jutte Fighter, Dark Resonator


    [copse]


    <span style="font-weight:400">Okay. Another few new cards.


    <span style="font-weight:400">Psi-Station is interesting. The level and attack up are not bad effects, and I shouldn’t have to pay the HP cost.


    <span style="font-weight:400">Psychic Rejuvenation can heal me a lot, so that is good. Sure it does rely on Psychic monsters, but so what.


    <span style="font-weight:400">Mirror of Yata is fine. Keeps spirit monsters from returning to my hand after a bit. … but then again, that was never how spirit monsters worked with me. They were just … unable to touch anything. But they could exist. So maybe Mirror of Yata would allow them to actually attack stuff? I don’t know. Maybe I need to experiment with that.


    <span style="font-weight:400">And Dark Resonator is Dark Resonator. It is fine, but nothing super special. It is just a Dark tuner at the end of the day, even if it used to be popr.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">TDGS 7


    <span style="font-weight:400">Orb of Yasaka, Remote Revenge, Lightwave Tuning, Jutte Fighter, Krebons, Silent Strider, Ghost Gardna, Medium Piece Golem, Trap of Darkness


    [copse]


    <span style="font-weight:400">Nothing new, next.


    Spoiler


    <span style="font-weight:400">TDGS 8


    <span style="font-weight:400">Tricky Spell 4, Needlebug Nest, Orb of Yasaka, Sword of Kusanagi, Destructotron, Remote Revenge, Spacegate, Psi-Station, De-Synchro


    [copse]


    <span style="font-weight:400">Again, nothing new. Next.


    Spoiler


    <span style="font-weight:400">TDGS 9


    <span style="font-weight:400">Dharc the Dark Charmer, Mind Protector, Spacegate, Orb of Yasaka, Mecha Bunny, Silent Strider, Junk Barrage, The Selection, Fiendish Engine Omega


    [copse]


    <span style="font-weight:400">Oh? Dharc is new. That is nice. Hopefully I’ll get another one, so I can give one to Unika. She is the one that uses the Charmers.


    <span style="font-weight:400">The Selection is not great. Just … There are better cards that do more with less setup.


    <span style="font-weight:400">And Fiendish Engine Omega … it is a monster. Is it bad? No. Is it as good as some other stuff I have? Not really.


    <span style="font-weight:400">Last pack before I change sets. Still haven’t gotten a single Synchro, so let’s hope for something white.


    Spoiler


    <span style="font-weight:400">TDGS 10


    <span style="font-weight:400">Junk Barrage, Geartown, Lightsworn Barrier, Kunoichi, Book of Eclipse, Psychic Rejuvenation, Telepathic Power, Spacegate, Grapple Blocker


    [copse]


    <span style="font-weight:400">Nope. No Synchroes here. Lightsworn Barrier is new, but it sucks. It is just a worse Negate Attack. It doesn’t even stop the battle phase, just negates the one attack. I guess the saving grace is the fact that it is a continuous trap, so you can use the effect multiple times, but do you really want to mill your entire deck? Even while ying Lightsworns, that much milling can be bad.


    <span style="font-weight:400">Now, let’s move onto Crossroads of Chaos.


    Spoiler


    <span style="font-weight:400">CSOC 1


    <span style="font-weight:400">Iron Chain Coil, Poison Chain, Healing Wave Generator, Gadget Hauler, Morphtronic Clocken, Goblin Decoy Squad, Fragrance Storm, Revival Gift, Mad Archfiend


    [copse]


    <span style="font-weight:400">Healing Wave Generator is new, and I could probably use it to make some sort of a healing device. Not that one is necessary, but … maybe I’ll look into it if I have the time.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">CSOC 2


    <span style="font-weight:400">Gozen Match, Lineage of Destruction, The White Stone of Legend, Synchro Strike, Omega Goggles, Gadget Hauler, Bamboo Scrap, Jade Knight, The World Tree


    [copse]


    <span style="font-weight:400">Bamboo Scrap is new, but it isn’t amazing. Tribute a monster for two tokens, not really worth it. I guess in some situations it is, but yeah.


    <span style="font-weight:400">And since it is the only new card in this pack, next.


    Spoiler


    <span style="font-weight:400">CSOC 3


    <span style="font-weight:400">Omega Goggles, Seed of Deception, Synchro Strike, Teleport, nt Food Chain, Gigantic Cephalotus, Iron Chain Coil, DNA Checkup, Morphtronic Boomboxen


    [copse]


    <span style="font-weight:400">Teleport is new, but again, I don’t need it.


    <span style="font-weight:400">Morphtronic Boomboxen on the other hand. Well, it is a radio. That can attack twice. But more importantly, it is a radio. Radios have speakers, so I can get some speaker tech from it.


    <span style="font-weight:400">Not that I don’t already have functional speakers, but they aren’t the greatest, and Boomboxen might help.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">CSOC 4


    <span style="font-weight:400">Lineage of Destruction, nt Food Chain, Confusion Chaff, Botanical Girl, Fragrance Storm, Poison Chain, Morphtronic Monitron, ck Rose Dragon, Search Striker


    [copse]


    <span style="font-weight:400">Morphtronic Monitron isn’t something I need. I can just … order my monster to change their battle position. I don’t need a continuous trap for that.


    <span style="font-weight:400">But ck Rose Dragon though. I think I just found Cailie’s dragon. I mean, it is perfect for her. She likes nts, so she’ll like the nt dragon. I hope. Sure ck Rose Dragon can be a bit destructive, but I think Cailie can handle it. I’ll just get another copy of the card and swap it to Wind attribute, and it will be perfect.


    <span style="font-weight:400">And it is my fifth Synchro, so I can get Clear Wing now.


    <span style="font-weight:400">But first, some more packs.


    Spoiler


    <span style="font-weight:400">CSOC 5


    <span style="font-weight:400">Giant Trap Hole, Wall of Ivy, Zombie Mammoth, Morphtronic Cord, Synchro Strike, Morphtronic Engine, Power Injector, Cursed Fig, Morphtronic Radion


    [copse]


    <span style="font-weight:400">Morphtronic Radion is okay. The attack boost is good, as is the defense boost. Sadly it is just for Morphtronics, but that is just how it goes.


    <span style="font-weight:400">Next.


    Spoiler


    <span style="font-weight:400">CSOC 6


    <span style="font-weight:400">Healing Wave Generator, Synchro Strike, Card Rotator, Zombie Mammoth, Omega Goggles, Gadget Hauler, DNA Checkup, Gigantic Cephalotus, Storm Caller


    [copse]


    <span style="font-weight:400">Nothing new, next.


    Spoiler


    <span style="font-weight:400">CSOC 7


    <span style="font-weight:400">Jade Knight, Gadget Driver, Poison Chain, Card Rotator, Synchro Strike, Confusion Chaff, Seed of Deception, Bamboo Scrap, Cactus Fighter


    [copse]


    <span style="font-weight:400">Gadget Driver … why? Just why? Why does all the Morphtronic support suck? No one cares that you can change the battle position of multiple Morphtronics at the same time. It doesn’t aplish much. I guess you can get tokens for the Field spell, but that is about it.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">CSOC 8


    <span style="font-weight:400">DNA Checkup, Morphtronic Monitron, Bamboo Scrap, Psychic Jumper, Power Injector, Gadget Hauler, Wall of Ivy, Mosaic Manticore, Machine Lord Ur


    [copse]


    <span style="font-weight:400">… okay. Why is Mosaic Manticore awful? Like yes, it lets you summon the tributed monsters back, but why can’t they attack and why are their effects negated? Just asking. But since I can normal summon it without tributes, it is just fine for me.


    <span style="font-weight:400">Machine Lord Ur is okay. It can attack everything, but sadly 1600 attack isn’t all that much.


    <span style="font-weight:400">Next pack.


    Spoiler


    <span style="font-weight:400">CSOC 9


    <span style="font-weight:400">Morphtronic Cord, Psychic Jumper, Morphtronic Cameran, Omega Goggles, Morphtronic Monitron, nt Food Chain, Gigantic Cephalotus, Comrade Swordsman of Landstar, Turbo Synchron


    [copse]


    <span style="font-weight:400">Nothing new. Last pack. And honestly, I don’t really even care what I get. The ck Rose Dragon was already enough.


    <span style="font-weight:400">… but I wouldn’t mind one more Synchro.


    Spoiler


    <span style="font-weight:400">CSOC 10


    <span style="font-weight:400">Giant Trap Hole, Morphtronic Magnen, Doppelganger, Wall of Ivy, Gigantic Cephalotus, The White Stone of Legend, Goblin Decoy Squad, Mad Archfiend, Psychic Trigger


    [copse]


    <span style="font-weight:400">Well, no Synchro monster, but Psychic Trigger is new. It isn’t all that good, but collecting for the sake of collecting is fun, so I’ll take it.


    <span style="font-weight:400">Now, just a quick visit to the Factory. I need to get some more copies of ck Rose Dragon so that I can DNA Transnt one of them. Maybe I should even DNA Surgery it to be a nt-type monster? I’ll consider that.
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